
Warsaw Academy of Computer Science, Management and Administration
ISNI: 0000000112714615 , 0000000122287338
FundRef: 501100014413
Warsaw Academy of Computer Science, Management and Administration
22 Projects, page 1 of 5
assignment_turned_in ProjectPartners:Warsaw Academy of Computer Science, Management and Administration, Job International Srls, KURZY ZEBRA s.r.o.Warsaw Academy of Computer Science, Management and Administration,Job International Srls,KURZY ZEBRA s.r.o.Funder: European Commission Project Code: 2020-1-CZ01-KA227-ADU-094232Funder Contribution: 240,751 EUROur project is developing a language course as a cultural and historical game. In terms of priorities it is focused on 4 areas, bridging them together and supporting each other. The 1st area is European culture. The purpose of the project is to make participants aware of how difficult it was for Europeans to come together, join their cultures and build a unified Europe. We want to show participants that we have a common history, we had to face huge problems and conflicts but we have managed and created unified Europe which brings us many advantages. It is very important to stress it nowadays as there are many tendences to make Europe weaker and distabilise EU, there are many efforts to persuade people that it pays off to leave EU (e.g. Brexit). The 2nd area is language learning as languages are crucial for our mutual understanding and the language skills in the project countries are not very high. The 3rd area is innovation and creativity. The language course will have a new form of a game which is unusual and it will motivate students to participate and experience language learning in a totally different way: they will be playing a game and meanwhile they will have to practice and learn the language and think about cultural aspects. The 4th area is digitalisation and on-line learning. The resulting course will have a full on-line version, which will help on-line language learning to become more advanced and attractive.The objective of this project is to develop a language course of English (in face2face and online versions) based on a cultural game supporting awareness about our European culture and unity to prevent break of European values and unity. The game would be based on a strong story. The participants would choose characters (like in a video game) and the characters would come from different European countries. They would have a time machine sending them to different history periods in Europe and they would have to solve tasks in particular historical situations. The situations and tasks to be fulfilled in these situations would always be linked to the present day, having its aim and a clear message for nowadays. The game tasks would make the participants think about the historical experience, influence on present day and value our European cultures and what we, as Europeans, have created.The course will be developed for 4 language levels (A1, A2, B1 and B2) and each of 4 levels will be divided into 10 historical and cultural situations. The historical situations will show the course participants how difficult it was to reach European unity and they will deliver a message of that historical episode for nowadays. Each historical situation will be for 3 lessons per 90 minutes, so each language level will include 10 x 3 = 30 lessons per 90 minutes + individual work for participants. As we will develop the course for 4 language levels, the total number of lessons will be 4 x 30 = 120 lessons per 90 minutes + individual work for participants.Outcomes of the project:-Course curriculum – overall game rules, structure of the whole game, aims and messages of each historical situation and also individual episodes and tasks-Teaching materials placed on a digital platform for the course in two versions – face2face and online, always for 4 language levels (A1, A2, B1, B2).- On-line version would offer all materials in one platform. The materials for face2face version could also be downloaded from this platform.-Testing – trial for each language level-Guide for teachersThe project will by carried out by 3 partners: a language school from the Czech Republic as the project coordinator, a language school form Italy as a partner responsible for development of contents and Polish University as a technological partner responsible for digitalisation of all teaching materials.The project will include 3 project meetings, one joint staff training for teachers developing intellectual outputs, and multiplier events to disseminate this project.The result will be an innovative language course of English in a form a cultural game, which will have a big impact on participating organisations as they will be able to enhance their offer of courses with this innovative, fully on-line course. The participants in the course will be attracted by the game to learn and practise the language in a course which is also fun and entertainment. And teachers working on development will have a unique opportunity to develop a highly creative course.The course is very inclusive: as it is a language course (not a history or political course) it will reach a broader audience because much more people are interested in studying a language than history. Few adults join voluntarily a history/cultural course but many adults join a language course. So the course will teach language through culture and at the same time culture through language.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Warsaw Academy of Computer Science, Management and Administration, KSU, TSIWarsaw Academy of Computer Science, Management and Administration,KSU,TSIFunder: European Commission Project Code: 2017-1-PL01-KA203-038782Funder Contribution: 128,195 EURThe main objective of the „Spread your wings” project was to increase the quality and relevance of knowledge and skills of bachelor and master degree Aviation Managament (and related disciplines) students' in response to the needs of the labour market and the socio-economic environment. An innovative course titled „Development of Sustainable Aviation” has been developed in a partnership of three organisations (from Poland, Lithuania, Latvia). The course include topics related to a new conceptual model of responsible and conscious aviation that sees its development in line with the interests of the social and natural environment and takes into account existing ecological barriers and expectations of the society. Project provide development of innovative educational tools, including: • Program of the International Aviation Academy (IAC) along with teaching materials • Course program „The development of sustainable aviation” • „The development of sustainable aviation” Manual • Two multimedia lectures „The development of sustainable aviation”. • A series of 7 e-learning courses „The development of sustainable aviation • A series of 6 podcasts for the course „The development of sustainable aviation” • „The development of sustainable aviation” casebook • Teacher guidebook „The development of sustainable aviation” • Simulation on „Sustainable airport development” • „The development of sustainable aviation” workshop based on Lego Serious Play methodology Project also provided training for students [International Aviation School - 9 people in each edition] and professionals [International Aviation Academy (9 people), Digital Academy (6 people) - for teachers who wanted to better understand the concept of sustainable development]. Within the framework of the project the WSIZ was carring out a number of dissemination activities using social media as well as the organisation of on-line dissemination seminars. The project enable open access to the results of intellectual work (resources available on-line, free of charge, 24 hours a day). „The development of sustainable aviation” course is offered in a continuing education format in all participating universities and provide base for futher development of educational offer. Project outcomes that include teaching programmes, methodology as well as tools will be available for use by other national and international universities interested in the area of sustainable aviation development. Thanks to the project the competences of the students (university graduates and future employees) are increased. Project provided knowledge-based international cooperation between Poland, Latvia and Lithuania.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:UNIMORE, Warsaw Academy of Computer Science, Management and Administration, INSTITUTO POLITÉCNICO DE PORTALEGREUNIMORE,Warsaw Academy of Computer Science, Management and Administration,INSTITUTO POLITÉCNICO DE PORTALEGREFunder: European Commission Project Code: 2018-1-PL01-KA203-051137Funder Contribution: 182,057 EUR"The aim of the project was to improve the quality and suitability of knowledge and skills of Computer Science (and related) major students’ in 3 universities. This will be done by development, testing and implementation of innovative training on personal business model and abilities to use innovative ideas in career planning process. What is more the universities curricula will be adjusted to meet the current labor market requirements until November 2021.The project was addressed to Computer Science major students (and related) in the area of personal business model development (career path development) based on IT Carrier Canvas that describe personal business models for selected IT job positions. The achievement of the aim introduced the real changes on the university level (new innovative curriculum, new tools) by adjusting educational content to job market current and future requirements. The project’s activities undertaken significantly improve the quality of education at the level of the single student (new skills and competences, innovative tools for career development, increased students’ consciousness concerning the choice of specialty in such a way, that the educational path will be connected with a real passion and interests, but at the same time will be highly valuable on the labor market, skills of selecting subject matter areas, on which student should focus during the studies, as obtained knowledge have a significant impact on work at particular job position). The project involved students of IT faculties who took part in three editions of the International Summer School run by partner universities (3 editions x 15 students) and 15 universities teaching staff who participated in the International Academy of Innovative Education Methods and Techniques. The seminars that disseminated project results were organized to disseminate project results, which were attended by representatives of the education sector and higher education (students and graduates of universities and academic teachers), representatives of local administration and IT industry experts. The most important project’s results are the following: • The innovative training course „Business Model – You, Passionate IT Professional” • IT Career Canvas Catalogue • Methodology of conducting classes within the course ""Business Model - I'm Passionate IT Professional"" using the method of Design Thinking, Visual Thinking and Storytelling• Workshop with the use of building blocks• Podcasts and e-learning courses The project’s results are in English version (part of the deliverables will be translated to native languages of partners) and are available as an Open Educational Resources, what will enable the project to have a wider and more significant effect on target audience. As a result of the project implementation, a new course ""Business Model - I'm Passionate IT Professional"" was introduced to the universities' educational offer, which will be the basis for further development of their educational offer. The developed results may also be used by other domestic and foreign universities outside the consortium. Introduction of new educational program will allow for an increase of competences in the field of planning professional career in accordance with the model description of skills for a specific position (Career Framework) and thus increasing employability of university graduates and future IT sector employees. The project will also create the stable base for international cooperation and exchange of experience in the implementation of socially responsible projects among partners from Poland, Italy and Portugal."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Link Campus University, Warsaw Academy of Computer Science, Management and Administration, FACHHOCHSCHULE DES MITTELSTANDES (FHM) GMBH - UNIVERSITY OF APPLIED SCIENCE -, Sofia UniversityLink Campus University,Warsaw Academy of Computer Science, Management and Administration,FACHHOCHSCHULE DES MITTELSTANDES (FHM) GMBH - UNIVERSITY OF APPLIED SCIENCE -,Sofia UniversityFunder: European Commission Project Code: 2022-1-BG01-KA220-HED-000086047Funder Contribution: 120,000 EUR<< Objectives >>The current project will join the efforts of 4 universities. The aim of this project is to:1) achieve excellence in present EU education;2) meet requirements to university students and lecturers according to the directives of the EU concerning development of new skills critical thinking and media literacy;3) equip university students and lecturers of the Internet with protective tools;4) improve the quality of teaching/learning in the participating organizations.<< Implementation >>1. Design of a course in Critical Thinking and Media Literacy (BG, G, PL)2. Transnational meetings: - Kick-off Jan 2023 BG- June 2023 IT- Nov 2023 G- June 2024 PL3. Design of Open Virtual Platform - Feb 2023 IT4. Design of a Teachers manual - March 2023 BG5. Design of a compendium - May 2024 BG6. Learning Mobility for teachers in June 2023 IT7. Learning Mobility for teachers in Nov 2023 G8. Learning Mobility for students in June 2024 PL9. Dissemination Conference Sept 2024 BG<< Results >>The results of the project includes as follows:•Systematic and general teaching model for CT & ML will be developed. •A course and study materials based on systematic and general teaching model for CT will be developed. • A pilot course for university students will be held.• A teachers' manual on the systematic and general teaching model for CT & ML will be developed.•A compendium on CT & ML will be written. •Teacher training in CT and ML for educators will be organized.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Warsaw Academy of Computer Science, Management and Administration, Paneuropean University, VSPP, Vysoka skola obchodni v Praze, nadační fondWarsaw Academy of Computer Science, Management and Administration,Paneuropean University,VSPP,Vysoka skola obchodni v Praze, nadační fondFunder: European Commission Project Code: 2020-1-CZ01-KA203-078348Funder Contribution: 148,801 EUR"The project “Research and teaching case studies as a tool for transfer of current knowledge from business practice to academia” is elaborated within the Erasmus+ programme for the creation of international strategic partnerships in higher education, businesses and other institutions for the purpose of improving the teaching quality, cooperation with practise and support and development of innovations. The project seeks to create conditions for research into current approaches to entrepreneurship in companies and to change the content and methods of teaching of entrepreneurship towards greater student participation and better cooperation with businesses.The project focuses on two forms of case studies - research and teaching. Both forms of case studies are widely used in the academic environment, enabling academics to connect with the real world of business and transfer knowledge from practice to research and teaching. The project objectives are:1. development of knowledge about forms and ways of business decision-making, business opportunities and business process in selected countries with focus on application of effectual/ causal logic;2. developing the competencies of researchers in the field of research case studies;3. development of competencies of pedagogical staff in the field of creation and teaching of case studies;4. creation of innovative teaching materials - case studies of the ""Harvard"" type;5. involvement of practitioners (case study actors) as guests in the classroom;6. linking research and teaching staff with practice;7. sharing research and teaching experiences in the framework of a strategic international partnership;8. Improving the quality of research and teaching activities at the participating universities.The following schools are involved in the project:University of Entrepreneurship and Law (Czech Republic) – private non-university providing education for future entrepreneurs, managers, corporate lawyers, media and marketing experts and other experts.University College of Business in Prague (Czech Republic) – private non-university specializing in education in tourism and air transport.Paneuropean University (Slovak Republic) – a private university offering higher education studies in 20 accredited degree programs at 5 faculties (law, psychology, economics and entrepreneurship, mass media, informatics).University of Information Technology and Management in Rzeszow (Poland) – a private university offering programs at four faculties (management, IT, media and social communication and medical).The associated partner is PROSPERITA holding – a Czech investment group operating on the market for more than 20 years. In its portfolio, it has more than 80 companies across industries, mainly in the Czech Republic. Many of these companies operate in international markets, including Poland and Slovakia.Key project activities include:A. Creation of research case studiesEight research case studies will be developed as part of the project and a comparative multiple case study will be developed based on these eight research case studies. Case studies will be elaborated for selected subjects from the portfolio of PROSPERITA holding. Research case studies will allow the transfer of current approaches to business opportunities and business decision-making to the academic sphere and evaluation of these approaches in the context of effect theory, processing of this knowledge and subsequent transfer into practice.B. Creation of educational case studies and their testing in the classroomThe project will be created four case studies including teaching notes. Training case studies will be created for entities / firms from the affiliate portfolio. Teaching case studies will enable the transfer of current approaches to business opportunities and business decision-making to teaching at universities. Students will be able to solve real business practice examples of companies from their close region and with the possibility of immediate contact with the participants of the case study.C. An educational program aimed at creating and using case studies in teaching and researchThe project will prepare and implement an educational programme for academic staff of partner universities focused on the creation and use of case studies in the academic environment. The programme will focus on the competencies needed to carry out research using the case study method and the competencies needed to create case studies and teaching by case studies.D. Formation of an open ecosystem for cooperation in teaching, research and knowledge transfer between universities and companiesThrough the network, the research capacities of universities will be strengthened, current business knowledge will be applied to teaching, effective teaching methods (case studies) will be expanded, new teaching materials will be created and educational programs will be innovated."
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