
TSI
14 Projects, page 1 of 3
assignment_turned_in ProjectPartners:Klaipeda State University of Applied Sciences, WSEI, TSIKlaipeda State University of Applied Sciences,WSEI,TSIFunder: European Commission Project Code: 2014-1-PL01-KA200-003353Funder Contribution: 126,134 EURAppropriate level of concentration is crucial for the effective assimilation of knowledge, therefore, the development of tools to support the maintenance of a high level of concentration will increase the efficiency of learning. Because each person has a unique rhythm of learning, it is important to develop tools to help to maintain high level of concentration, and which will be tailored to the individual learning rhythm of given person. Common problems students face during their studies include how to study effectively, coping with the amount of reading, how to manage their time, avoiding procrastination and distractions, and improving their concentration. The ability to focus the mind is one of the most important abilities one should possess. An important factor in being able to complete any task relates to one’s ability to concentrate on that task. Such a task, in case of students, is to learn given subject effectively.The main objective of the project is to create a set of tools that will help to increase the effectiveness of learning by supporting the high level of concentration in a manner adapted to the individualized rhythm of learning.The staff at WSEI conducted a series of research on the impact of external stimuli to maintenance of the high or constant level of concentration, before implementation of Learn It project. As part of these studies, so-called Learning Lab (LL) has been created. In this Learning Lab students learn mathematics from popular Khan Academy environment, and the learning process is monitored by special hardware and software developed by the staff of WSEI. Properly prepared software and hardware (basing on the simple EEG environment) record loss of concentration of students participating in the learning session during this session. The participants were divided into 3 groups: 1st receiving sound stimuli whenever the level of their concentration drops, 2nd receiving random sound stimuli, 3th receiving any stimuli. Thanks to research planned in the frames of the LEARNIT project, functionality of the Learning Lab will be tested and improved, also all necessary components of the Learning Lab will be refined. Learning Lab, created and tested under the project, will be used to determine individual learning rhythm of given person participating in the study session, and to find out what is the impact of an external stimulus to the level of concentration of this person.Research conducted in the Learning Lab and the results of these research, were used to develop a software for mobile devices (phones, tablets). Based on gathered data from sessions in Learning Lab, was prepared algorithm thanks to software calculate average moments of drop of concentration of given person, and in these moments emit sound stimuli. emit sound stimuli in the average moments when level of concentration of given person drops.It is expected that thanks to this personalized system of recommendations, learner will be able to organize their learning (on their own, even at home), so that to assimilate knowledge in the most efficient way.As a result of the project was planned to develop:• Publication containing whole description of activities implementing under the learn IT project and information about the type of equipment and methodology necessary to create a Learning Lab. This document will also contain information about effectiveness of learning with usage of Learning Lab, problems that have arisen during sessions in Learning Lab, and many other information gathered during implementation of the project.• Software, which may be used to conduct research in the Learning Lab by any organization wishing to create a Learning Lab. Software will record data during individual sessions of each student in Learning Lab. These data will be then used by researchers working under the framework of the project to develop software for mobile devices. After the project, data of given person from the sessions in Learning Lab will be uploaded into the software for mobile devices.• Software, which will be ready to be installed in the mobile devices (tablets, phones). This software can be used to developed personalized recommendations for each person who will be tested in Learning Lab. Based on information recorded during learning sessions of given person in Learning Lab, software will prepare information about the rhythm of learning of this person, and recommendation on how this person should organize his/her learning, so that it is as effective as possible.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:KSU, Warsaw Academy of Computer Science, Management and Administration, TSIKSU,Warsaw Academy of Computer Science, Management and Administration,TSIFunder: European Commission Project Code: 2017-1-PL01-KA203-038782Funder Contribution: 128,195 EURThe main objective of the „Spread your wings” project was to increase the quality and relevance of knowledge and skills of bachelor and master degree Aviation Managament (and related disciplines) students' in response to the needs of the labour market and the socio-economic environment. An innovative course titled „Development of Sustainable Aviation” has been developed in a partnership of three organisations (from Poland, Lithuania, Latvia). The course include topics related to a new conceptual model of responsible and conscious aviation that sees its development in line with the interests of the social and natural environment and takes into account existing ecological barriers and expectations of the society. Project provide development of innovative educational tools, including: • Program of the International Aviation Academy (IAC) along with teaching materials • Course program „The development of sustainable aviation” • „The development of sustainable aviation” Manual • Two multimedia lectures „The development of sustainable aviation”. • A series of 7 e-learning courses „The development of sustainable aviation • A series of 6 podcasts for the course „The development of sustainable aviation” • „The development of sustainable aviation” casebook • Teacher guidebook „The development of sustainable aviation” • Simulation on „Sustainable airport development” • „The development of sustainable aviation” workshop based on Lego Serious Play methodology Project also provided training for students [International Aviation School - 9 people in each edition] and professionals [International Aviation Academy (9 people), Digital Academy (6 people) - for teachers who wanted to better understand the concept of sustainable development]. Within the framework of the project the WSIZ was carring out a number of dissemination activities using social media as well as the organisation of on-line dissemination seminars. The project enable open access to the results of intellectual work (resources available on-line, free of charge, 24 hours a day). „The development of sustainable aviation” course is offered in a continuing education format in all participating universities and provide base for futher development of educational offer. Project outcomes that include teaching programmes, methodology as well as tools will be available for use by other national and international universities interested in the area of sustainable aviation development. Thanks to the project the competences of the students (university graduates and future employees) are increased. Project provided knowledge-based international cooperation between Poland, Latvia and Lithuania.
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For further information contact us at helpdesk@openaire.euOpen Access Mandate for Publications assignment_turned_in Project2016 - 2018Partners:FHG, University Of Thessaly, TSIFHG,University Of Thessaly,TSIFunder: European Commission Project Code: 692426Overall Budget: 996,306 EURFunder Contribution: 989,331 EURThe scope of ALLIANCE is the enabling of stimulating and strengthening the scientific and technological capacity of Latvia and the raising of the profile of the research staff and their institution, by providing knowledge in the field of smart interconnecting sustainable transport networks. This knowledge transfer will build the grounds for a common understanding of the main components affecting sustainable intermodality and support the selection and management of the most optimal and applicable solutions for transport interchanges. It will also facilitate stakeholder collaboration and the development of strong linkage among education, research and industry. The objective of the project is to have advanced research and higher education institution in the field of transport in Latvia by linking TTI with two internationally recognized research entities – UTH and Fraunhofer. Close collaboration of TTI with UTH and Fraunhofer will help to achieve the goals through the following activities: Organization of young researchers’ seminars; Organization of workshops; Organization of summer schools for trainers and young researchers; Development of educational programme for graduate and post-graduate students; Development of training programme for trainers and practitioners; Provision of grants for participation as authors in per reviewed conferences; Facilitation of Short-Term Staff Exchanges (STSEs) with the aim of international collaboration, mainly publications; Establishment of a guidance strategy for preparing scientific publications; Creation of an educational forum as on-line tool for distance learning and knowledge sharing. Research activities related to multimodal transport networks will be enhanced in TTI, which will also push forward the institute’s scientific visibility and enlarge the region’s researchers’ and professionals’ horizons towards intermodality.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:TTK, TSI, VTI, HAMKTTK,TSI,VTI,HAMKFunder: European Commission Project Code: 2018-1-EE01-KA203-047107Funder Contribution: 179,185 EUR"The key action of the project is through strategic partnership to foster innovation and the exchange of good study practices through a strategic partnership between the TTK University of Applied Sciences (Tallinn, Estonia), TSI – Transport and Telecommunication Institute (Latvia Riga), HAMK – Häme University of Applied Sciences (Finland, Riihimäki), and VTI – Swedish National Road and Transport Research Institute (Sweden Linköping). The main objective was innovation - the creation of an innovative study module in the field of transportation and logistics for professional higher education. The most important priority was to provide new opportunities for open education and innovative study practices in a digital era. Activities undertaken were grouped under two intellectual outputs, IO1 and IO2. Under output O1 were achieved: Virtual and open cross-study curricula for digital environment of T&L systems were developed. For that the following activities were implemented: 1) Definition and description of measurable competences for digital support; 2) Development of quality criteria and assessment and feedback principles for e-supported T&L education; 3) Development of methodological approach for cross-institutional study and virtual teamwork using e-learning materials based on the Carpe Diem learning design process; 4) Development of the concept for piloting the simulators of digitally supported logistics systems; 5) Adaptation of selected e-learning and video study materials prepared by partners for virtual teamwork and their piloting in the cross-institutional study process. Under output O2 ""Simulation tool based on games strategy (TRELOGIC) for training and e-learning of T&L"", a software package was designed that can be used in the training process. To achieve the planned results for output IO2, the following activities were implemented and reported on: 1. Development of an algorithm for the TRELOGIC application for Transport and Logistics (T&L); 2. Development of content and set of information materials; 3. Preparation of essential background material for TRELOGIC application; 4. Development of pilot software for the TRELOGIC system; 5. Development of detailed TRELOGIC Manual in English; 6. Development of TRELOGIC Manuals in the local languages of partners; 7. Development of video demo of TRELOGIC application; 8. Testing of TRELOGIC application during piloting sessions. The TRELOGIC system consists elements of network technologies, databases, and strategic role games based on simulation modelling. The TRELOGIC game-based learning system is used to increase the readiness of students and SME professionals to work in the single European T&L market.The project achieved the desired impact at the local level: 1. More harmonized and attractive T&L education and training programs, in line with the needs and expectations of individuals as well as industry demands; 2. more modern, dynamic, committed, and professional environment inside project partner institutions; 3. Improved skill levels and employability through online self-assessment.The project achieved the desired impact at the regional and national level: 1. Increased workforce mobility and engagement in lifelong learning, helping students to better plan their careers and enhance their employability potential. 2. Facilitation of the assessment by educators of the compatibility of educational systems and sectors across national borders. The project achieved the desired long-term impact at the European and/or international level: 1. Promotion of the sharing, storing, findability, and interoperability of educational resources. 2. Promotion of the use of learning outcomes based on unified T&L competence when describing and defining qualifications, parts of qualifications and curricula, in support of teaching, learning, and assessment."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:University of Murcia, University of Łódź, University of Ioannina, Hochschule Aalen, TSIUniversity of Murcia,University of Łódź,University of Ioannina,Hochschule Aalen,TSIFunder: European Commission Project Code: 2021-1-LV01-KA220-HED-000027571Funder Contribution: 294,145 EUR"<< Background >>In modern society, the rapid development of technology creates new challenges for the education and training system:•business requires specialists with specific competencies, depending on the application area;•students, even at the stage of study at the university, would like to receive a specialization for work in specific areas, often having no idea what competencies they would have to possess in addition to fundamental education in the relevant professional field;•universities are faced with the need to cooperate with each other to invite teachers to courses, the vacancies of the academic staff for which are not filled;•the interaction between universities and real business still has a gap in comparison with the requirements for the competence of graduates to the real needs of the economy;•there is a large group of senior professors who can no longer work at universities on a permanent basis, but could give high-quality courses for universities that do not have an academic staff in this area;•there are professional training centres that ensure the acquisition of professional competencies that are outside the traditional scope of universities, but are in demand in the real sector of the economy;•there is no possibility of obtaining information on the principle of ""one window"" for both corporate and individual consumers of educational services, on the one hand, and for those who provide such services, on the other hand, for mutual satisfaction of needs in the field of academic education and professional training.All the above is happening against the background of increasing requirements for the mobility of receiving educational services without changing the location of participants, on the one hand, and the possibility of receiving them at any time, on the other hand.There is a need to create a new ecosystem - the education mobility as a service. The possibilities of modern information technologies (artificial intelligent, blockchain technology and others) create the prerequisites for the new adaptive properties of education services, verification of the fact of receiving education and training in different education establishments both universities and other legal training centers, new forms of mobility in education and others. The architecture of the modern economy allows for the creation of networked information structures facilitating a direct linkage between student clients, education providers and teachers outside rigidly limited formal educational structures. Such transformations form new mobility requirements for education - receiving educational services without changing the participants’ location, possibility of receiving such services at any time and agility of education mobility.The understanding of the need to create a single European ecosystem, providing a variety of mobile services related to education and built on a competency-based approach, among the consortium members appeared in the process of disseminating and implementing the results of the Erasmus + ISECRET project (2015-2017). Participation as invited experts in seminars related to the development of standards for e-CF and TR ""ICTBoK"" helped to form the idea of the project and determine the requirements for the selection of project team members.Virtual cooperation in education mobility is the basis for the eMEDIATOR project idea. The proposal brings added value at the EU level by introducing an ecosystem of European educational mobility services that cannot be achieved through events held in one country.<< Objectives >>The aim of the project is creation an ecosystem model with demo portal used principals of service-based, competence-based, student-cantered education and business-academia partnerships for offering courses and various types of employment within one single European education and employment market.As a result of the project, the following should be achieved:•Meeting individual educational needs of students, lecturers and employees of businesses for the development of specific competences on the base of education mobility services during study in university and long life learning;•Promoting career development of lecturers which have their own values independently of academic institutions, mission and vision which might not be aligned with the values and career aspirations of lecturers. These lecturers might be demanded by some other institutions, and this project will help institutions and lecturers find each other. This exchange will facilitate talent development and talent exchange, which ultimately boosts European development;•Enabling lecturers to develop their professional competences in another European context when their local context does not allow for it at the moment, the local market is not interested in this particular set of knowledge of competences or is already saturated with professionals with such competences, which results in the local market inability to offer the context of the development of such competences at an academic institution or in a company. Ignoring such needs might not be advisable because universities continue to offer training that develops this particular set of competences or offered such training in the past, and therefore, should bear some degree of ethical responsibility for the implementation of such competences by graduates;•Developing the knowledge of competences that are required on the European market, not only on their local market. This knowledge is valuable because lecturers and academic institutions are supposed to train students not only for the current local context, but for the international, European, context of today and tomorrow;•Offering opportunities for industry to find specialists for their unique competence-based demand on the entire European common education market, without being restricted to generalized supply of knowledge constrained by their local market and local perception of development. Ultimately, this will boost macro-level economic development of the common European market;•Offering opportunities for individuals (students and lecturers) and corporate structures (higher education institutions and enterprises) to obtain and offer services from other European countries on the continuous or sporadic full-time or part-time basis while residing in one specific location in the European Union. This is the merge of education and business, studies and work into a single agile “eduwork” space created by online activities;•Providing academic institutions with an opportunity to recruit specialists with specific competences that they cannot find on the local market;•Creating an economic environment for implementing academic competences;•Implementing a competence-based model of higher education into a digital reality offering educational and employment opportunities;•Boosting educational competitiveness of small economies, such as Latvian, via open-access to various educational and business European markets via lecturer and academic institutions employment in other European countries, perhaps, mostly in the online part-time and project-based mode often on the continuous basis.More details about eMEDIATOR portal functionality and expected users can be found in Annex 3.3. Use Case Diagram.<< Implementation >>MANAGEMENT ACTIVITIES:To achieve the project innovative goals the most modern project management technology will be implemented. The technology is based on Agile principle with extension of special management techniques for successful remote distributed project management based on evolutionary development strategy.DEVELOPMENT ACTIVITIES:To achieve the goal of the project, it is planned to obtain 6 project results (PR), each of which plans the implementation of 6 activities (iterations).- PR1. Portal architecture and conceptThe result of PR1 is the overall architecture of the portal and all of its components with the corresponding functionality. - PR2. Model of pedagogical components of the portalPR2 is focused on the development of new remote pedagogical tools in a digital environment of eMEDIATOR. - PR3. Organizational components of the portal PR3 is focused on the development of new organizational and management tools in a digital environment of eMEDIATOR. - PR4. Competence components of the portal The portal services provide mutual understanding between universities and industry based on a competence-based approach.- PR5. Technological components of the portal Remote mobility technologies imply the widespread use of new information technologies as a platform for the implementation of all services in the new digital ecosystem.- PR6. Demo implementation of developed eMEDIATOR components of the portal PR6 is realized demo implementation and validation of eMEDIATOR framework components.LEARNING, TEACHING, TRAINING ACTIVITIES:•Workshop with game-based training for study properties and possibilities of demo portal for participants for the following roles: students, lecturers, universities and training centers, employers, people with disabilities, people in remote areas and with other disadvantageous circumstances. •Development of training guidelines how to use the portal.•Development of a pilot Curriculum for a new multidisciplinary study course ""Digital Markets of Competences: Employment and Education"".DISSEMINATION ACTIVITIES:•The summary of outcomes of the project will be shared incrementally upon the completion of each stage on the TTI web page and at the webpages of partners•The outcomes of the projects will be presented as a full ecosystem at the plenary section of the international conference “Research and Technology- Step into the Future (RaTSiF)” in April 2023. There will be organized a workshop on how to use the ecosystem and the developed guidelines for studies and professional development at the RaTSiF conferences in April and December 2023. •Within the framework of the project, applied guidelines on the development of DigCompEdu and e-CF competences (EU competence models) will be developed and published on the demo portal and TTI web page.•The outcomes of the project will be disseminated through 3 scientific papers published in Scopus indexed journals and books.•The main eMEDIATOR project results will be presented to wide European Education Society using Informatics Europe website and Erasmus+ projects results platform.FOLLOW-UP ACTIVITIES:•All project partners are participants in Erasmus Mobile process, which allows partner universities to easily integrate and test the portal's capabilities in their further practical activities.•The open architecture of the portal allows it to be modified and developed after the end of the project, not only by the project participants, but also by other third-party organizations. •The ecosystem of the portal creates a natural environment for cooperation between all the participants it is focused on (universities, business organizations, individual students and teachers), which contributes to its active use.• Suggestion development for a new project based on the eMEDIATOR Demo project results is expected to allow creation of an industrial implementation of the ecosystem of educational mobility in Europe.<< Results >>1. Model of education ecosystem as a service for transition of academically acquired competences to the work environment of real market.2. Demo portal of education mobility as a service with competence-based approach and with principle of ""one window"" administration which:•allows lecturers to find employment (full-time or part-time, continuous or constraint by one-time event) outside their institutions in other European countries;•allows students to find and enrol in courses of their interests that are not available in their home institution;•allows academic institutions to obtain online (often part-time) adjuncts from other European countries for specific courses and for the development of specific courses often at an affordable price and keep them for a longer period of time;•allows boosting competences of lecturers because lecturers will teach in another European country;•allows businesses to find professionals for their unique needs from other European countries, often for part-time needs.3. Demo portal as applied and useable solution promoting the development of a high-performing digital education ecosystem of the Digital Education Action Plan 2021-2027 of the European Commission.4. Methodology of game-based training for properties and possibilities of demo portal. 5. Games for participants for the following roles: students, lecturers, universities and training centers, employers, people with disabilities, people in remote areas and with other disadvantageous circumstances. 6. Training guidelines how to use the portal for education purposes at universities and training centers for members of academic staff and corporate structures – universities and employers.7. Curriculum for a new multidisciplinary study pilot course on the merge of the employment market and service education in the digital environment ""Digital Markets of Competences: Employment and Education"".National education and employment bodies will benefit from the portal for the following reason. Educational organizations will be able to refer educators and educational institutions to a portal providing practical, not just theoretical, information on the development of digital skills consistent with the European Commission digitalization policies, such as e-CF and DigCompEdu competences. Using the portal and conducting online training are going to develop educators’ digital skills of further and higher education on a much larger, international, scale and at much deeper level. For example, conducting classes might require using more advanced software, such as Microsoft Vision or Visual Studio, using UML or Python programming language, the rudiments of which might be learnt by anyone, especially because the portal will provide guidance on how to use such software or programming language for preparing and conducting online classes. Although information on how to use various software and learn programming languages is available online, it is not always tailored for the needs of educators. Therefore, educators are sometimes discouraged from advancing their digital and programming skills, on the one hand, and on the other hand, they might not be fully aware of how to use this very general knowledge effectively for teaching. This portal will provide informative resources with a program for development of such skills.The creation of such an ecosystem is an innovative approach to implementing the concept of Digital United Europe into the real life. The consortium team assumes, after the successful completion of the EMEDIATOR project, to contact the European Commission with a proposal to support the next stage of development to create an industrial implementation of an ecosystem of educational mobility in Europe for global use."
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