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ARID

STOWARZYSZENIE ARID
Country: Poland
61 Projects, page 1 of 13
  • Funder: European Commission Project Code: 2022-2-IT01-KA210-VET-000101300
    Funder Contribution: 60,000 EUR

    "<< Objectives >>The general objective of the LEAF Project is the creation of a digital platform that is oriented towards the transmission of skills in the context of Green professional profiles. Other specific objectives:• Develop a training product that allows you to quickly respond to the needs of the labor market in the context of Green skills.• Provide training operators / teachers with new innovative / interactive tools to train the beneficiaries of VET interventions.<< Implementation >>The LEAF Project will implement two activities:1. ""Network Boomerang"" platform: the Partners, following the skills analysis of the Green Marketing professional profile, will implement a training platform based on ""Network Boomerang Technology"".2. Experimentation of the Platform: Partners will implement and upload the training materials on the NBT platform. Following this, the platform and materials will be subject to training and experimentation.<< Results >>ACTIVITY 1: implementation of the relational network between the Partners; profile mapping and choice of Green Marketer expertise; Implementation of the NBT Platform; sharing of information for the creation of training materials for the “NBT”.ACTIVITY 2: Creation of materials; Standard sharing for the training of Operators; Training on materials and on the use of the NBT Platform; External and partner sharing of results and suggestions for improvement."

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  • Funder: European Commission Project Code: 2020-1-ES01-KA204-082611
    Funder Contribution: 167,944 EUR

    The project Start up for Development(START UP) is focusing on the concept of smart cities/villages and the understanding of this concept by the municipalities who are the ones implementing smart solutions in their environment. It is based on a premise that the understanding of the concept of smart cities/villages by municipalities is on a low level due to the fact that the problem is too wide, solutions even wider and there is also the lack of experts offering comprehensive solutions for municipalities. Especially those small municipalities that can not afford to have such experts in their employment.Based on the project's goal above is to prepare a course for trainers who will be able to give municipalities a clear and comprehensive explanation of what smart cities/villages would mean in their specific environment. Moreover they will be also able to give a training to other trainers and thus contribute to further dissemination of project results. To achieve this goal a set of intellectual outputswill be achieved during the project period. It will start with the survey of needs of municipalities and trainers. Following will be the curriculum development. Next it is course materials development and an organisation of a webinar for training of trainers. Once all the materials of the course are finalised they will be internationalised, i.e. translated to local languages of the consortium. All the project'scourse materials will be freely available in the form of Moodle course also after the end of the project. In order to even more strengthen the outcomes of the project its last part will be dedicated to organising international conferences in all the partner countries of the project.The project's consortium consists of five partners from Spain, Turkey, Poland, Bulgaria and Greece.The main target group of the project will be represented by adult educators who will be trained also during the project lifetime. Final beneficiaries can be defined as adult educators for whom there will be an online course freely available, representatives of municipalities who will benefit from betterunderstanding of smart cities/villages concept and finally general public that will directly benefit from smart solutions in their municipalities. The project will last for 30 months and its working language will be English.

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  • Funder: European Commission Project Code: 2022-1-PT01-KA220-VET-000084976
    Funder Contribution: 250,000 EUR

    "<< Objectives >>The DICE project's main objective lies in the intention to react actual needs of labour market and thus to support individuals in acquiring and developing relevant skills and key competences. This is linked in two directions:- to increase the level of key (digital) competencies of the target groups,- to improve the situation of the vulnerable groups such as young people, women, immigrants, NEET at the job market and help them to obtain skills important to be successful as entrepreneurs.<< Implementation >>Following activities will be done:- 4 transnational project meetings,- three main outcomes: (i) Kit of IT skills and knowledge, (ii) Curriculum & OER development and (iii) DICE MOOC platform - activities led to outcomes: State of the Art and Data analysis & Country reports & Transnational synthesis; Curriculum & OER development; MOOC platform development; Cohort Based Course Methodology; Piloting and Evaluation events and ""Workshop for stakeholders"" events.<< Results >>The following results will be developed: − Kit of digital skills and knowledge for competitiveness and innovation in entrepreneurship;− Curriculum development & Authoring OER for key subjects of the developed curriculum;− DICE platform - MOOC platform for online training and tutoring;- 5 Roll-out workshops;- Project Management Guidance;- Project Visual Identity;- Complex Dissemination Plan and project website;- Quality Management Plan."

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  • Funder: European Commission Project Code: 2022-1-PL01-KA220-SCH-000086010
    Funder Contribution: 250,000 EUR

    << Objectives >>VR4Chemistry project aims to reflect the need of partners and target groups in two directions:-Innovative technology implementation to school education-The COVID pandemic findings for methodology of distance/blended learning in school education.The training content and learning scenarios will focus on:1, Assisting pupils to better understand the chemistry phenomena with the utilization of new educational technologies.2, Develop methodology, which will help teachers prepare educational m<< Implementation >>During the projects lifetime following activities will be organized with the aim to meet the project objectives:-Four transnational meetings of the consortium of partners-Three project results development-Five workshopsPilot evaluation<< Results >>The following list provides an overview of all project results that will be realized in the frame of the VR4Chemistry project:-R1: Learning Scenarios and Open Educational Resources for Chemistry-R2: Game-based 3D Virtual World Educational PlatformR3: Training of the teachers (handbook)

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  • Funder: European Commission Project Code: 2017-1-RO01-KA205-036829
    Funder Contribution: 65,670 EUR

    The project aims at enhancing the quality of youth employment services within the transnational partnership´ networks within a periode of 2 years. It stands for building a European database with relevant on-line tools for youth workers, employment agents, social workers and volunteers dealing on daily basis with youngsters in active search for a job.Partners: Creator European Consultants SRL Romania, Association ARID Poland, NETT FORMACION, S.L. Spain, Directia pentru Sport si Tineret Brasov Romania, ISTITUTO COMPRENSIVO STATALE B. LORENZI FUMANE VR Italia.Specific Objective 1: Enhance the quality of the youth employment services within the participating organisations’ networks, organizing exchanges of good practice and explore areas of self-employment within the participating countries, share experiences and multiply positive actions at local level. Target group: Direct beneficiaries: 4 participating organizations; Indirect beneficiaries: minimum 40 organisations ‚ part of each partner's local/regioanal network.Specific Objective 2: Improve competencies in the areas of employment and self-employment for 21 youth workers, employment agents and volunteers from youth NGOs, youth centres, employment agencies or municipal social services. Beneficiaries: 21 direct beneficiaries of the training activities and around 800 indirect beneficiaries, as multipliers will be running sessions with local/regional youth workers, volunteers and employment agents to improve their competencies and working methods in the aim of enhancing the quality of youth employment services. Training will be held in 3 phases: Phase I – Learning activity about employment and self-employment; Phase II: Training on the job, where multipliers will put in practice their competences to capacitate youth workers and youngsters within their communities; Phase III – Impact analysis, where multipliers will share their experiences in regards with Phase II & come up with improvements and specific tools to be published on the employability platform; in order to make it available for the professionals across Europe.Specific Objective 3: To foster Entrepreneurship, self-employment and Social Economy concepts among youth workers and employment agents. Related activities: learning activity about Entrepreneurship, self-employment and Social Economy. Beneficiaries: 21 youth workers, employment agents, volunteers actively involved with a youth structure. Participants will be able to provide support and advice for entrepreneurs and self-employed people to start up a new business activity.Specific Objective 4: To implement a mediation tool already developed and succesfully implemented by the Spanish organisation in the partner countries (Romania, Poland, Italy). Related activities: Presentation of the TALENTic platform to partners, translation and implementation of the platform that brings together companies in the area of new technologies and youngsters with IT skills and competences. Direct beneficiaries: the 3 International partners involved in the project; Indirect beneficiaries: more than 800 youngsters and 40 IT companies from the 4 participating countries. Expected results: 1 training kit for youth workers and employment agents that includes innovative tools for employment workshops to be used during the project and in future activities; Development of informatics resources to serve as training tools in non-formal education for employment - 1 database with tools for training on combating youth unemployment; Development of multimedia instruments to promote good practice examples/results of this project; Development of competencies for 21 multipliers from 5 countries; Awareness among youth workers in regards with high rate of youth unemployment in Europe; Enhanced degree of training and information of 800 youth workers and youngsters on how to run activities for unemployed youth; 1 Mediation platform TALENTic aimed to connect unemployed youngsters with IT skills and IT companies; 40 partnerships with IT companies in 4 countries for the TALENTic platform implementation; 4 promotion campaigns of an efficient mediation tool between IT employers and youngsters looking for a job; 1 Study aimed to enhance the role of employment workshops in EU; Involvement of educational partners at local/regional level – to include employment workshops in the curricula and/or in the youth centres current activities; 1 functional portal aimed to give tools and resources to youth workers on combating youth unemployment.

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