
ACTION SYNERGY SA
ACTION SYNERGY SA
63 Projects, page 1 of 13
assignment_turned_in ProjectPartners:ACTION SYNERGY SA, Jazykova skola ACTIVE, s.r.o., Fundacja Ad MeritumACTION SYNERGY SA,Jazykova skola ACTIVE, s.r.o.,Fundacja Ad MeritumFunder: European Commission Project Code: 2014-1-PL01-KA204-003519Funder Contribution: 75,848 EUR"Language training institutions, Foundation Ad Meritum from Poland and Active Language School from Slovakia adapted the methodology for informal laguage learning for immigrants, developed by the Greek institution Action Synergy during the European multilateral project called: ""METIKOS-Informal Language Learning for Immigrants"" in the years 2011-2013. The methodology of the project Metikos concerns how immigrants can learn informal language of the host country through participation in activities such as: language cafe, the tandem and cyber cafe. In this project we transfered this methodology to enlarged target groups and to another language range using the same methods: language cafe, the tandem and cyber cafe.Target groups: -immigrants who already exist in the community, often operate on the labour market, often stay in the host country for their families, their children attend the schools in the host country, they are already familiar with the realities of the culture and language of the host country in the way that enables easy communication, often hold a work permit and a residence permit. While they lack sufficient knowledge of the language associated with the labour market;-people from host communities, which have low qualifications on the labour market, low awareness of the labour market and they are therefore threatened by unemployment, or even remain unemployed persons; the particular attention we will devote to persons over the age of 50 years old. These groups are well known to the partner organizations as partners on a daily basis carry out actions on them. Their needs have been identified by the partners.Informal learning tools: cyber cafe, language cafe and the tandem method are the tools that allow them to learn without incurring the high costs of participation in the courses, these tools facilitate informal learning, which does not require high financial expenditures from the participants.Language range, which is the subject of the methodology:the host country language: Polish, Slovak and Greek related to the labour market, to facilitate communication in search of work and acquire awareness of the functioning of the labour market in the countries of the partners. Knowledge of such language allow the target groups for a better understanding of the labour market, its rules and mechanisms and - as a consequence, this will allow them to better functioning of the labour market.The new methodology has been developed jointly by the three partners involved in this project, and the project partners has started to run the language and cyber cafe and the tandem method. This methodology, in the form of an e-book, has been published on the project website www.ill.org.pl and it is available free of charge.In general the project contributes to the promotion of equality and social cohesion, improving the quality of education, equal opportunities for groups with fewer opportunities and requiring special support dissemination and exploitation of project results and to open access to educational materials. In particular, the project contributes to the raising of the key competences and skills of adults needed to be the active members of the society and in the labour market."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Consufé, ACTION SYNERGY SA, SDI Soluzioni d'ImpresaConsufé,ACTION SYNERGY SA,SDI Soluzioni d'ImpresaFunder: European Commission Project Code: 2021-1-IT01-KA210-VET-000032892Funder Contribution: 60,000 EUR<< Objectives >>TO DEVELOP BLENDED TRAINING MODELS BASED ON CUSTOM E-LEARNING, FOR COMPANIES AND EMPLOYEES. The goal is to identify: Prototypes of special training programs that are consistent with the needs of the beneficiary; Solutions, innovative and flexible methodologies geared to the demands of skills of the employment market; Effective e-learning technologies with a sustainable production cost; Training concepts appropriate to create an effective learning experience that is also compelling and inclusive.<< Implementation >>A1 Project management and coordinationA2 Analysis of methodologies for custom e-learning, blended learning, and benchmarkingA3 Development of prototypes for custom e-learning and blended learningA4 Test and application on the prototypes A5 Communication and dissemination of the results.<< Results >>•Guidelines for VET blendend training, based on custom e-learning •N 1 Pilot solutions for custom e-learning (tested in partner countries) •N 1 Pilot solutions for blended learning models (tested in partner countries).
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:CORVIALE DOMANI APS, HESED, weltgewandt. Institut für interkulturelle politische Bildung e.V., ACTION SYNERGY SACORVIALE DOMANI APS,HESED,weltgewandt. Institut für interkulturelle politische Bildung e.V.,ACTION SYNERGY SAFunder: European Commission Project Code: 2021-2-DE02-KA210-ADU-000050906Funder Contribution: 60,000 EUR<< Objectives >>This project aims to - raise awareness on climate change, its reasons, expected consequences, ways out and actions to be taken,- include learners with fewer opportunities at the periphery of European capitals as direct target groups in local and all transnational learning activities,- foster 'green' skills development,- practise digital learning and- enhance intercultural competences, democracy, tolerance, and human rights.<< Implementation >>The project encompasses these activities: - planning, preparation, implementation (communication, organisation of activities and results' production, evaluation, monitoring) based on work separation among the partners,- 4 transnational learning activities of 4 days with 4 participants per organisation (learners, staff member) at each partner, - local activities of project groups per partner,- dissemination and share of the results, - event with exhibition opening and theatre performance.<< Results >>The project activities result in:- an exhibition of learners'-made videos and photos regarding climate change and how to change it towards an eco-friendly good life for all,- theatre scenes, developed by learners on the topic,- event at the final transnational learning activity with a vernissage and theatre performance, - project webpage which documents the project's activities,- a module to be added to the MOOC on climate change developed by the consortium, see http://cc.weltgewandt-ev.de
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:EUNOIA, University of Seville, SCIARAPROGETTI ASSOCIAZIONE DI PROMOZIONE SOCIALE, ACTION SYNERGY SAEUNOIA,University of Seville,SCIARAPROGETTI ASSOCIAZIONE DI PROMOZIONE SOCIALE,ACTION SYNERGY SAFunder: European Commission Project Code: 2021-1-IT03-KA220-YOU-000028529Funder Contribution: 220,553 EUR<< Background >>More than 107000 participants (75%) in Erasmus+ mobility were affected by the pandemic-42% continued their activities with different arrangements-For 22% the activity was temporarily suspended-For 36% was definitely cancelled (EUCommission2020/05)-3/4 of the organisations in youth sector closed their facilities temporarily (RAY 2020)-Youth workers lost access to young people they normally work with. The drop in engagement is particularly significant for youth from vulnerable and disadvantaged groups, showing the importance of face-to-face youth work (RAY2020)-Analysis detected the need of a new approach for youth work and NFE in online spaces – quality digital youth work, safe spaces, but also blended solutions to motivate youngsters to return to face-to-face activities when possible (EKCYP2020).COVID-19 exacerbated the challenges already faced by partner organisations, accelerating the process and forcing the change.From one day to the next, the partners saw their work stopped, the impossibility of meeting young people face-to-face, and assisted to the increase of young people at risk of marginalisation, the exacerbation of existing inequalities and the consequent difficulties to reach youngsters and work on their inclusion (now than ever, even more needed). The COVID-19 crisis shed light on the importance of digital education for the digital transformation that Europe, European society, and European organisations need.In particular, it emphasised the increased need to harness the potential of digital technologies for education and to develop digital skills for all, youth workers included. In line with this need and the strategic priorities of the Digital Education Action Plan (2021-2027), this project aims to support this endeavour to engage the partner organisations and youth workers in the path to digital transformation also of the non-formal education.The project promotes and supports, and answers the needs of the partners and their target groups about:- the use of non-formal and informal learning combined with theatre methodologies and practices for inclusion in their activities with young people, - cooperation with other European organisations, quality, inclusion, creativity and innovation, through a more agile development of digital techniques and theatre practices to foster the inclusion of all youngsters.All the partners, even before the start of drafting the present proposal, expressed their need for internationalisation, capacity building and modernisation, that constitutes the base of the idea of this European project.-The need of internationalisation is articulated in the need for reinforcement of cooperation with reliable partners and the improvement of the quality in the organisation, preparation, implementation and monitoring of their regular work, projects and local activities.-The capacity building need is manifested in the need of acquiring innovative and improved way of operating towards their target groups and the inclusion of youngsters, in line with their new needs and expectations implementing more effective and inclusive activities, improved youth work methods and practices to actively involve European young people and to address disadvantaged groups and the new marginalised youngsters that are even harder to reach due to the pandemic situation.-The modernisation need comes with the need of a more modern, dynamic, committed and professional environment inside the partner organisations that are ready to integrate good practices and new, digital, open access, creative, innovative and artistic methods into their daily activities. All the partners are open to synergies with other organisations active in different social and educational fields, that constitute a plus to the partnership and allows the networking and the capitalisation of different approaches, experiences, expertise and best practices to create materials useful for all other stakeholders, and for every EU youth workers.<< Objectives >>As the description of the #3 European Youth Goal states: “1/3 of young people in Europe are at risk of poverty and social exclusion. Many do not have access to their social rights. Many continue to face multiple discrimination, experience prejudice and hate crimes. New migratory phenomena brought several social and inclusion challenges. Therefore, it is crucial to work towards the fulfilment of the rights of all young people in Europe, including the most marginalised and excluded.” The same goal achievement depends on:-Ensure to all marginalised young people equal access to non-formal learning environments, addressing all the dimensions of inclusion-Strengthen the capacities of youth workers to work on the inclusion of marginalised youth-Provide more spaces, opportunities, resources and programmes to foster dialogue and social cohesion, and combat discrimination and segregation.YOU.TH. aims to support youth workers while working on the inclusion of all young people as set by the #3 EU Youth Goal. YOU.TH. is meant to equip youth workers with methodologies and practices used mostly in the field of Theatre which can produce inclusive NFE activities and be implemented virtually.The COVID-19 outbreak particularly impacted already marginalised youngsters, whose access to education and services become even more limited. Youth Workers have a preferential way to contribute to this Youth Goal by working closely with youngsters, but they need tools and methodologies to support the creation and implementation of inclusive activities.The research made by our project groups has shown that different social theatre techniques are used to address current issues such as the integration of immigrants, violence, bullying, drug addiction, abandonment of suburbs, etc. Theatre and performing arts are used as tool for dialogue, cultural encounters and exchanges, to create links and empathy between people and groups with different feelings and behaviour, for experimenting with shared and participatory proposals that are real answers and solutions to the problems encountered by people, groups and communities.For example in Spain, in the tradition of Augusto Boal's Theatre of the Oppressed and Latin American Community Theatre, they use the term Teatro Social as the political theatre par excellence, based on the action of citizens, groups and communities as a creative methodology for the transformation of society, whether at an educational, inclusive, therapeutic, motivational, awareness-raising, recreational, artistic or creative level.Theatre can therefore be put at the service of youth workers, without assuming that they become actors or theatre specialists, but that they can use it as a proper means of working on youth inclusion.The pandemic deeply impacted also the non-formal and informal learning processes promoted by youth work. Due to physical distancing and the lack of face-to-face activities many youngsters suffered and become more marginalized. COVID-19 created new barriers, but also new opportunities for youth participation. For this reason we also aim to support the digital youth work proposing a dual and parallel pathway, reinforcing youth workers both in creating inclusive activities by working through theatre methodologies and in transferring them online.The concrete objectives of YOU.TH. are accordingly to:-put theatre at service of youth workers who want to address inclusion-create ready-to-use inclusive activities that can also be implemented virtually, and materials to support youth workers in preparing and implementing such activities, but also in creating ever new inclusive ones-guide youth workers on a growth and innovation process by providing them with knowledge and competences on inclusion, theatre, NFE, digital youth work, leading to a combination of all these spheres of action-create an international community of youth workers who will support each other by exchanging experiences, results and good practices.<< Implementation >>The steps that lead to the achievement and delivery of planned results are:-Best practices research and collection of useful materials and information-Production of R1 (every partner will contribute with the specific field of expertise)-C1 Staff training aimed to capitalize all the expertise, to prepare and provide the staff members from all partners with the knowledge and competences necessary to produce the other results and implement all the activities of the project-Production of R2-Involvement of youth workers aimed to finalise the results produced; trained in the C2 to implement and create inclusive activities through theatre, and run the pilot with youngsters, both in virtual and face-to-face format and be included in the community (R3)-Creation of R3 – community; youth workers will populate it and will support each other-Pilot with young people run by youth workers-C3 Mobility of young people (and making videos of the activities implemented so as to gather materials for the R4) to test the activities directly with youngsters in an intercultural environment-Production of the R4-External experts assessment -Finalisation and translation of results-Multiplier Events (1 per partner)The methodology of the project will be composed of the following main activities1_PROJECT MANAGEMENT ongoing process embracing all the stages and gluing them in an organic process leading to the achievement of expected results.Under Sciara coordination, the partners will work together since the very notification of approval. TPMs are held in crucial time nodes of implementation to ensure partners’ understanding and participated evaluation. Regular online communication will be ensured by the use of digital online tools and partners skills and ability in project management and cooperation.2_PROMOTION ongoing task under the leadership of Action and the cooperation of all partners. Among the regular activities performed there is the online diffusion of information (Social Media, Website, etc.) and local visibility and multiplier activities (meetings with stakeholders, circulation of dissemination materials). A Multiplier Event per country is organized with the involvement of participants and stakeholders, thereby compounding dissemination of results, partnership building and networking between participants and stakeholders.3_QUALITY CONTROL under the responsibility of Action, especially of the Quality Manager. The process involves actively all partners and committees, participants, stakeholders and external experts involved to provide deep analysis and feedback on the results. 4_PRODUCTION of results will start with gathering best practices on successful ways partners and other local stakeholder carried out activities or projects linked to our objective. The results will be multilingual and tested and assessed during the mobilities and the local pilot activities.Partners will also work to form a Pan-European network involving stakeholders to promote inclusion through theatre methodologies applied to youth work and NFE. Other youth workers will populate the community, not only during the project implementation but also after the funded period to ensure the sustainability of the project and its results.5_PILOTING AND TESTING results are going to be tested by experienced youth workers trained in the C2, they will test their usability and efficiency during the pilot with youngsters. A group of young people will experience the activities also during the C3, testing the results also in a European and international environment. The 2 mobilities aim to work on a double level: with youth workers and with youngsters.6_CLOSING to ensure the projects met its objectives, measure and assess impact and benefits, make sure all the project’s processes are closed and stakeholders aware of it. The last months Sciara will close all the activities identified within the project management on time and according to the rules established by the NA.<< Results >>Partners are going to:*Produce YOU.TH. manual for youth workers (R1)*Produce YOU.TH. ready-to-use activities (R2)*Create YOU.TH. community of youth workers (R3)*Produce YOU.TH. digital study cases (R4)*Implement C1 to train 8 members of the partners’ staff*Implement C2 to train 28 youth workers*Implement C3 with 28 youngsters to offer them the possibility of experiencing a European mobility, international and intercultural environment and test the results also at European and transnational level*Establish a STRONG PARTNERSHIP among the 4 partner organizations + 12 associated partners (NGOs, associations, youth organisations, educational institutions, key stakeholder partner, etc), to enhance everybody’s ability to tackle common issues and offering innovative and efficient tools, methodologies, practices and activities to youth workers*Train 8 members of the partners’ staff during the C1 to create inclusive activities applying methodologies and practices used mostly in the field of theatre which can be implemented also in virtual environments*Create MULTILINGUAL MATERIALS aimed to support EU youth workers from partners’ organization or associated local stakeholders offering them solid background knowledge on inclusion and inclusive activities, theatre methodologies and practices, digital youth work and non-formal education*Create the YOU.TH. program to support and equip youth workers and assess it with 8 experts from key stakeholders to make sure the proposed materials and program can be easily transferred to a wide number of stakeholders, ensuring sustainability and exploitation after the end of the project*Engage local communities, stakeholders and in particular 28 youth workers from key local organisation and association trained during the C2 to participate in the creation and assessment of products, piloting phase with youngsters, follow up and dissemination*Pilot the YOU.TH. results during 4 local piloting programs, organized with the 28 trained (in C2) youth workers and aimed fostering inclusive activities involving at least 80 youngsters in local activities and 28 youngsters in the C3 activity, so as to enrich their experience, connect and engage them, and test the efficacy and efficiency of our results at transnational level*Organize 4 multiplier events aiming to offer the program and the tools to other 120 key stakeholders ensuring the exploitation and sustainability of the results in the long period*Disseminate partial and final results of the project by informing and involving at least other 40 stakeholders at the EU level to ensure sustainability and diffusion even after the project lifetimeIMMATERIAL RESULTS:*Deepened partners’ staff knowledge and competences about inclusive approaches and principles, theatre methodologies and practices, digital youth work and NFE creating inclusive activities applying methodologies and practices used mostly in the field of theatre which can be implemented also in virtual environments*Deepened stakeholders’ knowledge on the possibility to foster inclusion through theatre, NFE and digital youth work *Foster the inclusion of all youngsters*More modern, dynamic, committed and professional environment inside the organisations, working on digital/blended format and inclusive approaches targeting youth and making use of specific theatre methodologies and practices*Shared experiences and insights from partners’ respective countries and institutions*Improved capacity and expertise of partners and youth workers resulting from the cooperation, the trainings, the piloting and the interaction with other professionals during the implementation of the project*Enhanced youth workers’ knowledge, competences and attitudes contributing to an innovative and professional environment inside their organisations and more inclusive activities and projects for youth*Increased partners’ capacity for cooperation and networking on EU level and with relevant stakeholders.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:AIDA, UG Dah Teatar, THEATRO AEROPLOIO - ENA THEATRO GIAPAIDIA, ACTION SYNERGY SAAIDA,UG Dah Teatar,THEATRO AEROPLOIO - ENA THEATRO GIAPAIDIA,ACTION SYNERGY SAFunder: European Commission Project Code: 2022-2-EL01-KA210-VET-000102086Funder Contribution: 60,000 EUR<< Objectives >>The general objective of the project is to empower the VET sector in the partner countries to develop and provide specialisation courses for theatre professions in the field of live streaming. The specific objectives of the project are the following:- Development of the live streaming-specific skills of the theatre professions - Modernise the vocational education offer in the field of theatre professionals- Increase the contacts of VET and the labour market in the field of theatre professions<< Implementation >>-Research for the identification of best practices all over the world-Development of a handbook with guidelines-Development of training material (online and offline) and organization of workshops and e-learning course-Oerganisation of pilot live-streamed performances in all countries<< Results >>The project is going to develop:-A guidebook of best practices related with live-streamed theatre performances all over the world and the provision of VET in the sector-A handbook with guidelines addressed to a series of theatre professions (both artistic and technical) -Short vocational training courses (online and offline) addressed to theatre professionals inside and outside the consortium -Pilot live-streamed theatre performances
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