
Cengage Learning EMEA Limited
Cengage Learning EMEA Limited
2 Projects, page 1 of 1
assignment_turned_in Project2012 - 2014Partners:British Library, University of Nottingham, Cengage Learning (United Kingdom), Broadway Cinema, British Library +7 partnersBritish Library,University of Nottingham,Cengage Learning (United Kingdom),Broadway Cinema,British Library,Broadway,HORIZON Digital Economy Research,NTU,BL,ProQuest Information and Learning,Cengage Learning EMEA Limited,ProQuest Information and LearningFunder: UK Research and Innovation Project Code: AH/J006963/1Funder Contribution: 31,394 GBPThe proposed network addresses the 'Digital Transformations in the Arts and Humanities' Highlight Notice. It will explore the challenges and opportunities posed by the 'infinite archive', in the shape of the web and other digital resources which have become an increasingly important component in all fields of academic enquiry in recent years. The impact of these 'infinite' digital resources on the processes of academic research are so far not well understood; neither is the role methods of enquiry specific to the humanities could play in the creation and exploitation of next-generation digital resources and repositories. The network will examine: the ways in which the infinite archive structures the recording, representation, and replay of digital records, how we analyse evidence; the production and communication of knowledge within the infinite archive; how the analytical and methodological skills specific to the humanities may have to change to accommodate the infinite archive; and, finally, how the humanities can transform current data management processes and increase the value of existing and future digital assets. In Phase 1, the network will focus on three fundamental protocols of academic research in the context of the infinite archive - data gathering and retrieval, knowledge preservation and expertise, methodology and interpretation; Phase 2 will build on the outcomes of Phase 1 to explore the potential and role of practical applications in the digital economy. The network is designed to include a range of research and engagement cultures and mechanisms to help break down boundaries between the individual constituencies and explore the potential for innovative knowledge exchange. It draws on existing collaborative partnerships - regionally, nationally, and internationally, within academia and with public and private partners. It benefits from collaboration with US partners conducting world-leading research in the field of digital humanities; from the expertise and support of nationally and internationally leading public and private industry partners; and from strong intellectual, technical and financial support from the Horizon Digital Economy Hub based at Nottingham. To foster exchange between these groups, the network will employ traditional modes of interaction alongside more innovative forms of engagement, chosen specifically to bridge existing communication gaps between the arts and sciences, and between academics and commercial partners.
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For further information contact us at helpdesk@openaire.euassignment_turned_in Project2012 - 2017Partners:UNSW, British Library, Talk Talk Telecom Group PLC, Ministry of Justice (UK), National Galleries of Scotland +156 partnersUNSW,British Library,Talk Talk Telecom Group PLC,Ministry of Justice (UK),National Galleries of Scotland,Blitz Games Studios,Internet Service Providers Association,Capital FM Arena,Nottingham Forest Football Club,History of Advertising Trust,The Literary Platform,University of Brighton,Musicians Union,Edinburgh Festivals,Cengage Learning EMEA Limited,Design and Artists Copyright Society,University of Wales, Newport,If:book,Renmin University of China,PACT,The University of Manchester,Innova Technology S.A.,Association of Illustrators,Francis Davey,BFI,Creative Scotland,The National Library of Wales,Cengage Learning (United Kingdom),Greyworld,York University Canada,University of South Wales,SCOTTISH GOVERNMENT,Metis Partners,Toby Eady Associates,National Library of Scotland,Private Address,Scottish Government,Mudlark,Talk Talk Telecom Group PLC,Banchory Music Ltd,University of Manchester,Assocation of Photographers,state 51,Uppsala University,National Galleries of Scotland,Scottish Music Industry Association,Stanford University,Ministry of Justice,Coalition for a Digital Economy,Christie's Education,British Film Institute,Wellcome Library,Banchory Music Ltd,History of Advertising Trust,University of California, Berkeley,Roll7,Edinburgh International Festival,National Library of Scotland,Proboscis,Proboscis,University of Glasgow,Watershed,Chemikal Underground Records,University Of New South Wales,PACT,British Universities Film & Video Council,Coalition for a Digital Economy,Watershed Media Centre,University of Brighton,MARKS AND SPENCER PLC,University of Melbourne,Creative Industries KTN,Tel Aviv University,Assocation of Photographers,Innova Technology S.A.,Open Rights Group,100 per cent Open,Foundation for Art and Creative Technology,state 51,Edinburgh International Festival,American University,Marks and Spencer (United Kingdom),Magic Lantern Productions,Edward Elgar Publishing Ltd,Vanderbilt University,Broadway Media Centre,Broadway Media Centre,The Royal Photographic Society,Constant,Design and Artists Copyright Society,York University,British Library,UK Citizens Online Democracy,Open Digital Policy Organisation Ltd,Publishers Licensing Society,Innovate UK,RUC,Chemikal Underground Records,BL,SU,Publishers Licensing Services,Contemporary Art Society,Nottingham Forest Football Club,The Contemporary Arts Society,UK Citizens Online Democracy,The Royal Photographic Society,If:book,Klik 2 Learn Ltd,Laurence Kaye Solicitors,Internet Services Providers Association,Toby Eady Associates,Central China Normal University,University of Salford,Blast Theory,Constant,BLITZ GAMES,Klik 2 Learn Ltd,The Independent Games Developers Association,The Literary Platform,OBP,University of Strasbourg,FACT,Francis Davey,Association of Illustrators,Dundee Contemporary Arts,Christie's Education,Blast Theory,TAU,Metis Partners,CCNU,Open Digital Policy Organisation Ltd,Musicians Union,Mudlark,National Library of Wales,Creative Scotland,Dundee Contemporary Arts,Laurence Kaye Solicitors,Private Address,Timico,TIGA The Ind Game Dev Assoc Ltd,Roll7,Greyworld,Wellcome Library,Scottish Government,100 per cent Open,Edinburgh Festivals,Edward Elgar Publishing Ltd,Capital FM Arena,University of California, Berkeley,ORG,Magic Lantern Productions,British Universities Film & Video Counci,Scottish Music Industry Association SIMA,University of Strasbourg,Stanford University,Timico,University of Salford,University of Glasgow,AU,Open Book Publishers,Vanderbilt UniversityFunder: UK Research and Innovation Project Code: AH/K000179/1Funder Contribution: 4,169,480 GBPOver the last decade, the creative industries have been revolutionised by the Internet and the digital economy. The UK, already punching above its weight in the global cultural market, stands at a pivotal moment where it is well placed to build a cultural, business and regulatory infrastructure in which first movers as significant as Google, Facebook, Amazon or iTunes may emerge and flourish, driving new jobs and industry. However, for some creators and rightsholders the transition from analogue to digital has been as problematic as it has been promising. Cultural heritage institutions are also struggling to capitalise upon new revenue streams that digitisation appears to offer, while maintaining their traditional roles. Policymakers are hampered by a lack of consensus across stakeholders and confused by partisan evidence lacking robust foundations. Research in conjunction with industry is needed to address these problems and provide support for legislators. CREATe will tackle this regulatory and business crisis, helping the UK creative industry and arts sectors survive, grow and become global innovation pioneers, with an ambitious programme of research delivered by an interdisciplinary team (law, business, economics, technology, psychology and cultural analysis) across 7 universities. CREATe aims to act as an honest broker, using open and transparent methods throughout to provide robust evidence for policymakers and legislators which can benefit all stakeholders. CREATe will do this by: - focussing on studying and collaborating with SMEs and individual creators as the incubators of innovation; - identifying "good, bad and emergent business models": which business models can survive the transition to the digital?, which cannot?, and which new models can succeed and scale to drive growth and jobs in the creative economy, as well as supporting the public sector in times of recession?; - examining empirically how far copyright in its current form really does incentivise or reward creative work, especially at the SME/micro level, as well as how far innovation may come from "open" business models and the "informal economy"; - monitoring copyright reform initiatives in Europe, at WIPO and other international fora to assess how they impact on the UK and on our work; - using technology as a solution not a problem: by creating pioneering platforms and tools to aid creators and users, using open standards and released under open licences; - examining how to increase and derive revenues from the user contribution to the creative economy in an era of social media, mash-up, data mining and "prosumers"; - assessing the role of online intermediaries such as ISPs, social networks and mobile operators to see if they encourage or discourage the production and distribution of cultural goods, and what role they should play in enforcing copyright. Given the important governing role of these bodies should they be subject to regulation like public bodies, and if so, how?; - consider throughout this work how the public interest and human rights, such as freedom of expression, privacy, and access to knowledge for the socially or physically excluded, may be affected either positively or negatively by new business models and new ways to enforce copyright. To investigate these issues our work will be arranged into seven themes: SMEs and good, bad and emergent business models; Open business models; Regulation and enforcement; Creators and creative practice; Online intermediaries and physical and virtual platforms; User creation, behaviour and norms; and, Human rights and the public interest. Our deliverables across these themes will be drawn together to inform a Research Blueprint for the UK Creative Economy to be launched in October 2016.
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