
ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT
ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT
13 Projects, page 1 of 3
assignment_turned_in ProjectPartners:ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT, Mine Vaganti NGO, SO EUROPE EURASIA FOUNDATIONASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT,Mine Vaganti NGO,SO EUROPE EURASIA FOUNDATIONFunder: European Commission Project Code: 2018-3-IE01-KA205-051130Funder Contribution: 130,625 EUREducation Through Sport (ETS) for Youth Equality (EYE) as a methodology aims at creating new educational opportunities and innovative approaches for the personal fulfillment of youth (18-30) with intellectual disabilities (ID) in Europe. The ETS method aims to use sport in an informal way to support both the physical and mental development of young people with and without ID. The method can be used in different settings and are not specific to sport and can be used by non sports organisations (residential centres, schools etc.) who wish to bring sports activities or physical activity to their various groups. . The project was developed and managed by 3 partners - SO Olympics Europe Eurasia Foundation (SOEEF- Lead Partner), Mine Vaganti and the Bulgarian Sports Development Association. Project Objectives The project aimed to create new educational opportunities and innovative approaches for the personal fulfillment of young people with ID in Europe. The key activities of the project were: 1. A report outlining the results of a comprehensive research on the best practices and education methodologies of sport educationand ETS involving young people with intellectual disability or impairments, as compared with the existing offer across partnership countries 2. Development of the ETS for Inclusion Training Format based on ETS applicable across sectors and countries for the inclusion of intellectually disabled and impaired young people by means of the Education Through Sport methodology. 3. A short-term joint staff training event for youth workers and sport trainers that took place in December 2019 in Italy. It involved 15 participants totally, 5 from each partner country. They participants were youth workers and sport trainersdealing with intellectually disabled or impaired young people in youth and sport contexts. 4. Development of a manual called “ETS for Inclusion Guide for Youth Workers and Sport Trainers” (Training Guide) which was carried out by the participants from the training event in Italy through testing on coaches and young people with an ID. 5. Development of a web platform complying with high-end standards of accessibility (in particular, accessibility by people affected by disability) and integrating modules of e-learning enhancing the awareness.6. The development of video tutorials created by youth workers and trainers participating to the project activities. They provideinsights and explanations about the ETS methodologies. 7. Multiplier Events were hosted in each country at the end of the project to showcase the Training Guide and to explain the potential possibilities of using the ETS method to sports bodies, disability organisations and other community groups who work with youth with ID. ParticipantsThe key participants for this project were as follows. 1. Youth Workers and coaches/sports practitioners - this group participated in the Training Event in Italy and were involved in the compilation of the Training Guide that formed a key part of this project.2. Youth with an ID - This group were part of the Multiplier Events and also supported the Youth Workers and coaches in providing feedback around the Training Guide through participating in some of the activities described in the Guide. The Key Results from the Project were as follows:1. Research Report compiled outlining government policy around disability and best practices of sports projects that focused on youth with ID. The report also featured a survey of youth with ID around the provision of sporting activity for them and how participating in sports activities both formal and informal has impacted them.2. Development of Training Guide in 3 different Languages (English, Bulgarian and Italian) that contained information and practical activities that follow the ETS method which will support the implementation of informal sports activities by Youth Workers and coaches for youth with ID.3. Hosting of 3 Multiplier Events in Ireland, Bulgaria and Italy which showcased the project results to key stakeholders and practitioners working with youth with ID.4. Production of resource videos highlighting specific activities for youth with ID that are based on ETS methodology. These videos are available on the project website - https://learnthroughsport.net/eye-videos/ Impact- Impact on the youth workers and coaches saw an improvement in soft skills such as flexibility, teamwork, creativity, self-confidence, tolerance and recognition of the positive value of diversity. - The youth workers and coaches learnt how to include young people with ID in their activities through the various individual games as well as adapting their approach to coaching/person development. -Participants also developed an enhanced awareness of how sporting activity can support the physical and mental development of young people with ID
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Stowarzyszenie Promocji Zdrowia i Profilaktyki HOPP, SOCIAL POLICY AND ACTION ORGANIZATION, ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORTStowarzyszenie Promocji Zdrowia i Profilaktyki HOPP,SOCIAL POLICY AND ACTION ORGANIZATION,ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORTFunder: European Commission Project Code: 2016-3-PL01-KA205-035167Funder Contribution: 77,035 EUR"“Start now!: Strategic partnership for health promotion among youth” was a project in the frame of “Erasmus+” Programme Key Action 2. The main objective of the project was to promote a healthy lifestyle among youth off all ages. The project was implemented in the period from March 2017 to December 2018, in three European countries: Bulgaria, Cyprus and Poland. The project aimed to implement in different youth organizations innovative methods of non-formal education about health awareness. The result of the implemented methods will be a change of the attitudes of young people to more healthy and expanding their consciousness of health promotion. The project was implemented by the Health Related Organization for Promotion and Prevention ""HOPP"" from Opole, in partnership with: Bulgarian Sports Development Association from Sofia and Social Policy and Action Organization from Nicosia. The implementation preceded by statistical analysis conducted among project’s participants, which consequently became a base for developed publication. Tools for achieving these goals were series of international meetings, as well as pilot training course, which was attended by youth workers. The result of these activities was the innovative, based on a modular system, non-formal method of working with youth, which was implemented in different organizations and institutions in the project countries. The method was implemented through Non formal Education Centers – “NEC”, managed by partner organizations. Their main task is to disseminate of developed results among local youth organizations. The established method was fully described in details in the project’s publication and distributed in European institutions. For the widest possible dissemination the Method was settled in the form of an interactive and international youth Portal. Closing action of the project were Open Days presenting the results of a strategic partnership."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:ASOCIATIA SE POATE, MV International, ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORTASOCIATIA SE POATE,MV International,ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORTFunder: European Commission Project Code: 2019-3-RO01-KA205-077969Funder Contribution: 76,820 EUR"""We Shan’t TolerHate"" (WSTH) is a Strategic Partnership lasting 24 months focused on promoting youth volunteering as an instrument to contrast discrimination against migrants and refugees among the youth categories and within the hosting societies at large. The surge in intolerance, stereotyping and discrimination against migrants and refugees represents one of the most glaring realities influencing political and civil society debate, particularly in the European polities most sensibly hit by the massive migrants and refugee flows from Africa and the Middle Eastern region. Eurostat quantifies in 164.300 the number of extra-EU nationals who sought asylum in the EU-28 during the third quarter of 2017.In its Report covering the period between 2015 and 2016, the European Network Against Racism highlighted a concerning upward trend in episodes of racism, discrimination and aggression against migrants, in coincidence with the intensification in the migration crisis and the resulting spike in antimigration political discourse and exclusionary migration policies across the European Union. The Report also identified a statistical increase in direct violence against refugees and asylum seekers in Europe.This pattern of discrimination, stereotyping and attack (physical as well as verbal) is fuelled by and feeds a sliding of public debate over migrants and migration towards a subalternity to the dichotomic categorizations and confrontational positions expressed by populist, extremist and generally farright movements, which increasingly gain access to the mainstream public debate and realm of policies. Young people are particularly vulnerable to racist and discriminatory propaganda and messages, in particular considering their preferential use of Social Media, wherein this type of aggressive and discriminatory speech is ever more circulated. The necessity of setting the conditions for youth awareness about racism and discrimination as well as of the active contrast thereof in the field of youth is stressed by the European Youth Strategy, which sets the objective of supporting the development of cultural awareness and the contrast of prejudice among the youth. WSTH pursues these objectives by means of selecting and training a cluster of youth volunteers actively committed to contrasting feelings and practices of discrimination among young people as well as promoting the positive values of tolerance and respect of diversity enshrined in European identity and citizenshipWSTH activities are:- Research and identification of European good practices in contrasting radicalization and prejudice among young people through Storytelling, Sport and Art.- Selection of a cluster of 10 young people per partner country (5 of local and 5 of migrant origins) to take part in the process of educational empowerment delivered in the project.- Implementation of 3 Blended Youth Mobilities (1 per partner country) wherein partners will develop the knowledge, skills and competences of selected youngsters in employing unconventional instruments of Non Formal Education (Storytelling, Sport and Art) as tools for contrasting phenomena of racism and xenophobia among their fellow young people, as well as spreading positive values of inclusion and tolerance.- Implementing a set of local activities delivered by participating youngsters in each partner country towards an audience of their own peers (locals and migrants). The focus of the activities will be to convey the educational message of the project to youngsters in local realities.- Developing educational resources (Research Reports, Manual and Blog) in multiple languages allowing a wide accessibility and disclosure of project results and thereby producing a direct impact on the audience of youngsters and youth operators in partner countries and in Europe at large."
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:INNOVATION HIVE, ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT, Stowarzyszenie Ludzi Aktywnych, ASSOCIATION FOR RESEARCH EDUCATION AND DEVELOPMENT MARKETING GATE SKOPJEINNOVATION HIVE,ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT,Stowarzyszenie Ludzi Aktywnych,ASSOCIATION FOR RESEARCH EDUCATION AND DEVELOPMENT MARKETING GATE SKOPJEFunder: European Commission Project Code: 2021-1-PL01-KA220-YOU-000029059Funder Contribution: 101,749 EUR<< Background >>The needs of the partnership focused on providing hight quality materials for youth worker, youth leaders in youth organizations, that is why we decided to apply for a project aimed at increasing the level of digital and social competences of youth workers.The target group, so the youth workers, youth leaders nowadys need the support of using tools catching youth attention, they need to be more youth-oriended and follow their trands, that is why our program will help them to adjust their activities to the yputh needs.<< Objectives >>Increasing the level of knowledge and skills of Youth leaders, heads of Youth organization about about their organization development adjusted to youthIncreasing the level of knowledge and skills of Youth leaders, heads of Youth organization about more usage of online toolsSpreading and promotion the international cooperationIncreasing the level of Youthpass recognitionCreation of Program – a new, long-term program aimed at helping Youth organization to develop their organiation and adjust it to the needs of youthPresence of participants at the workshopsNew & increased inter-regional & cross-border cooperation of institutions &organizations in the fields of nonformal educationNumber of engaged trainers who will teach youth leaders, heads of Youth organization – minimum 3 in each partners’ countriesMinimum 70 % of presence during the pilot trainingsMinimum 80% for passing the final exam of AYW2Number of conducted training by youth in their societies, organizations - 16 in each countryNumber of virtual escape game – 1Number of case studies in escape game – 8Number of people who will test the escape game – minimum 5 in each partners’ countriesNumber of distributed scenarios during dissemination events– minimum 50Number of distributed, downloaded games– minimum 150Number of distributed, downloaded AYW 2 program – minimum 150<< Implementation >>We are going to implement:-- a new, innovative program Academy of Youth Worker 2 composed of 8 topics and focused on youth-oriented activities:ICT tools adjusted for youth - engaging forms for youth:- online graphics, movies, social media graphics- online presentations, games, quizzes, escape rooms, dobble, puzzels- other useful tools for online meetings like GatherTown, online finances etc.Fundraising, other funds engaging youthSocial media – effectiveness in Youth societiesNew forms of marketing – engagement, viral, buzz etc.STakeholders engagement, crowdfunding, fundraising – how to survive?How to engage others – social responsibility social entrepreneurship, youth initiatives, eks, civic bugdet- 2 pilot training in local societies 40 hours of the AYW2 program – 8 participants will be present during each training- 1 escape room game with 8 tasks-4 workshops of sample trainings for 35 participants each- 1 final conference<< Results >>- a new, innovative program Academy of Youth Worker 2 composed of 8 topics and focused on youth-oriented activities:ICT tools adjusted for youth - engaging forms for youth:- online graphics, movies, social media graphics- online presentations, games, quizzes, escape rooms, dobble, puzzels- other useful tools for online meetings like GatherTown, online finances etc.Fundraising, other funds engaging youthSocial media – effectiveness in Youth societiesNew forms of marketing – engagement, viral, buzz etc.STakeholders engagement, crowdfunding, fundraising – how to survive?How to engage others – social responsibility social entrepreneurship, youth initiatives, eks, civic bugdet- 2 pilot training in local societies 40 hours of the AYW2 program – 8 participants will be present during each training. After training, there will be a final exam– 80% will pass it – the minimum score. 70% presence is required to start the test.- A virtual escape room game with case studies solving – 8 tasks need to be resolved. At the beginning you will choose the avatar and specification of the organization, then 8 tasks will be adjusted to the specification.- 4 sample training in each partners’ countries – 35 participants in each event will be present. During sample training, we will show how to conduct AYW 2 training, which methods,tools need to be used. We will present our escape room game.Effect - dissemination activities carried out within the framework of IO- 1 conference with a minimum of 80 participants - to sum up, all project results, present it in a complex way, meet with other Youth organizations.Effect – Youth leaders, heads of Youth NGOs will be more equipped with tools how to manage their organisation and how to adjust it to youth needs.- promotional materials, labels, gadgets, posters - a Facebook group of sharing ideas, www page with all results- 50 printed version of AYW 2 program- a network of 100 persons from Youth organizations, young people and local stakeholders- minimum 12 AYW2 Ambassadors who will build a network of AYW2 to share the results and new trands in youth-orinted activitiesThe project success will be achieved when minimum of 16 participants will finish the AYW2 program – in each partners’ countries when a minimum of 70% will meet the requirement ofpresence, when a minimum of 80% of them will pass the exam when we will achieve the number of participants of sample training and conference.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Stowarzyszenie Promocji Zdrowia i Profilaktyki HOPP, LJUDSKA UNIVERZA TRZIC, ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT, TEATRO METAPHORA - ASSOCIACAO DE AMIGOS DAS ARTESStowarzyszenie Promocji Zdrowia i Profilaktyki HOPP,LJUDSKA UNIVERZA TRZIC,ASOCIACIA ZA RAZVITIE NA BULGARSKIA SPORT,TEATRO METAPHORA - ASSOCIACAO DE AMIGOS DAS ARTESFunder: European Commission Project Code: 2021-1-PL01-KA220-YOU-000028708Funder Contribution: 157,335 EUR"<< Background >>The crisis related to the coronavirus epidemic is having a negative impact on young people in Europe. The fight against the epidemic and the restrictions introduced weakened the mental condition of youth. Many of them feel that it intend to take from them their most precious time in their life - youth. As a result, young people experience many mental problems without institutional and social support. These problems have direct impact on their education and professional development. Moreover, at present we are unable to predict all the effects of the current state in the future. It is certain, however, that it will be a negative experience for an entire generation that needs support and renewed energy to overcome difficulties. The group that also experiences many problems in the above context are youth workers. Through the impact of difficulties on their mental condition, but also through the lack of appropriate educational tools and skills.<< Objectives >>Our project aims to improve the mental health of young people by stimulating their creativity and using their youthful enthusiasm. The action will connect two distant zones: health and creativity, into one holistic program for youth. First, it will be dedicated directly to this age group, encouraging young people in running courses and a taking positive actions to their peers. The axis of the project is the approach to contemporary challenges related to mental health, resulting in burnout, depression and social inactivity. The way we propose to young recipients is creativity and art, allowing for peace, but also introducing changes in their professional and personal life. Effective support for young people requires new competences from educators and applying innovative education. The project aims to provide such educational tools and raise the qualifications of youth workers.<< Implementation >>The CHEER project is based on the long-term partnership of the ""HOPP"" Association from Poland with Bulsport from Bulgaria and the inclusion of two new partners Teatro Metaphora from Portugal and Mladinski Ormož from Slovenia. The partnership represents a variety of sectors and activities, which will allow synergies to be achieved during the two years of the project. The Project will last 30 months, from 2021 till 2024.The project will be based on two main activities. The first will be self-help tool in the form of a card deck of CHEER CARDS, aimed directly at young people, containing innovative and diverse activities that develop creativity and improve mental health. The cards will be tested by young people during the youth exchange and they will be disseminated periodically (2 decks), thanks to which our result will have an impact on the target groups from the beginning of the project. Supporting activity will be a series of educational recordings dedicated to mental health problems and methods of stimulating creativity, presented on social media. The project emphasize the inclusion of youth workers. The broadest result will be a Podcast in the national languages of the partner organizations' countries, aimed to develop competences and promote good educational practices. Some educators will be trained in this area during an international course and national dissemination workshops. Trained educators will be included in the multiplication phase, which allow to reach a wider group of young people. Activities will be disseminated through health campaigns. There will be two European Challenges for creativity and mental health of young people. Activities aim to improve health and build bonds among young people through the created Cheer cards. The achieved results will be disseminated through youth communication channels. The second campaign will extend beyond the duration of the project, as part of its sustainability (Challenge 2024 - the year of mental health in youth).<< Results >>The project will result in the improvement of the mental well-being of young people, which will enable them to carry out activities for creativity and personal and professional development. Both goals will be achieved almost simultaneously because it is not possible to stimulate creativity without a positive attitude. Targeting the results primarily at young people with fewer opportunities, will improve their educational, social and professional situation. In this context, the result will be a reduction in educational differences, intensified by the pandemic.Upon completion, young people will have access to the complete education tool (cards) along with the development cycle of the recordings and will also be able to use it through their educators and leaders.Accompanying results will be the improvement of the competences of youth work, educators and youth leaders. Through the education workshops, educators will learn how to strengthen the mental health of young people, diagnose problems, support the group and stimulate creativity in a non-formal spirit. For this purpose, an educational supporting tool for educators (podcast) will be created. This toll will also take into account mental condition, needs and problems of educators. The overall result will be a comprehensive approach to educational problems (podcast - cards - recordings - training - meetings)."
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