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BABELE CREATE TOGETHER SRL

Country: Romania

BABELE CREATE TOGETHER SRL

6 Projects, page 1 of 2
  • Funder: European Commission Project Code: 101095910
    Funder Contribution: 575,789 EUR

    Through events, summits, gathering of existing tools for best practice and a digital ecosystem for social entrepreneurs, we will strengthen the ecosystem for social innovation in Europe. We will create a European peer-to-peer academy for social & impact entrepreneurship support. Co-owned by European support organizations, we will endeavor to increase the capacities of social entrepreneurship support organizations in Europe. The academy aims to sustainably boost the impact of the European ecosystem for social & impact-driven entrepreneurship. We will gather and promote tools and facilitate locally based events, and facilitate summits where knowledge, methods, best practices, and tools are disseminated. In addition, we will build on existing digital platforms to create a social innovation ecosystem where best practices, knowledge and tools will be granted free of charge for social entrepreneurs. Key output from the project: - Registration of best practice out before and after intervention. The registration forms from the first registration will be used to select relevant tools to be included in the digital ecosystem. - Two social innovation policy summits and a final conference for actors in the social innovation ecosystem. - Collection of tools from actors working with social innovation. The tools may come from relevant accelerators, investors, incubators and public entities such as universities and government. All activities and tools will be free accessible at the digital ecosystem. The digital ecosystem will be built on existing software systems. The digital ecosystem will be a strong European network with various actors within different branches and knowledge from professionals within the field.

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  • Funder: European Commission Project Code: 2020-1-SK01-KA204-078340
    Funder Contribution: 253,774 EUR

    The last few years European Union swims in unchartered waters and struggles to find answers on the following crucial and interrelated issues: how to achieve co-creation, how to apply open innovation and how to deal with the rippling effects of the economic crisis. Millennials’ needs seem to be more apropos than ever with flexibility, autonomy, alignment, and collective ownership be some of the core principles of their preferred way of working.In addition, European Commission wants to create an Innovation Union by increasing investment in knowledge, promoting better funding for innovation and effective use of resources clearing out that “The method should be “frugally” innovation, i.e. using minimal resources by developing highly innovative business models that can do much more for much less.”Rapid digitalization and technological skills obsolesce have also raised concerns about the extent to which the EU workforce is adequately prepared for the fourth industrial revolution. And this is mainly because the millennials (considered as innovation generators) either refuse to work on the current SME’s or quit their jobs in less than 3 months.So the question raised is how today’s workplace strategies can bridge the culture and approaches of old organizations with the “new” employees? The answer might come via a learning methodology based on the Chaordic Leadership Approach principles, a combination of the words chaos and order, meaning a state in between that adapts the principles and properties of both.MILC is a conceptual contribution about a new framework for developing Millennial performance under turbulent conditions, based on the Chaos lens. The main goal is to help individuals and organizations rise to the occasion by unlocking Millennial’s potential based on what leadership means to them and how the principles of Chaordic Leadership Approach can match and cultivate the Millennials Way of LeadershipThe main objective of MILC project is to create a learning approach that will equip the Millennials with the 21st Century skills in order to practice leadership based on their way of thinking and behavior and will facilitate innovation support activities to ensure Millennials understand and take advantage of the opportunities offered by new Innovative concepts, methodologies and approaches. Specific objectives of the proposed project are:a) develop innovative approaches for adults, through cross-sector networking and activities, b) develop and deliver training based on the Chaordic approach and c) affect the work-life balance of employees and thus lead to the increase of the sustainability of EU organizations.The above will be achieved through 3 IOs that follow a logical workflow approach which starts with the definition of the competence framework, moves to the Definition of the core skills and competences and concludes with a Handbook of Millennial Skills (IO1). The Handbook then it used as basis in order to formulate a) The Handbook on Chaordic Leadership approach that will highlight everything that is needed to apply a leadership model successfully and b) how to implement a chaordic learning process and methodology (IO2). The effort is combined and elevated via the MILC Learning Hub (IO3) that will present everything created in order to promote ongoing knowledge exchange.MILC will integrate a wide range of affected parties such as owners and employees (Millenials), either at the decision-making level or really close to become ones, business associations, support and intermediary organisations, non-profits and non-governmental organizations, public bodies and research Institutes, HE, organisations influencing or supporting Entrepreneurship, policy makers and trainers, and collaborative ventures between leaders and Millennials to co-create value for social and open innovation.The fundamental change that MILC wants to contribute to is the strengthening of the working environment by developing the chaordic innovative approach for Millennials through cross-sector networking and activities and support the improvement of work-life balance in organizations so Millennials can better perform to the future working live.MILC will not only bring innovation, but it will also revolutionize the Millennials way of leadership in a core part of EU.

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  • Funder: European Commission Project Code: 2020-1-NL01-KA204-064783
    Funder Contribution: 262,590 EUR

    At EU level, the number of women with digital skills and those in ICT sector is much lower than the number of men. This causes social disparities and discrimination. Moreover, there is a lack of an open source online learning hub directed specifically at women and girls.In the EU more than 90% of girls and boys (16-24) are skilled enough to use digital technologies in their daily lives. However, boys feel more confident about their digital skills than girls. In countries where young people have a lower level of confidence in their digital skills (e.g. Latvia & Finland), the confidence gap between women and men is notably wider (EIGE, 2018, bit.ly/2VThkcU). Low self-confidence among girls goes hand in hand with lower aspirations of engaging in digital jobs. Later down the line, this leads to certain study and work fields being persistently dominated either by women or men. Women working in ICT earn almost 20% less than men and only 19% of European ICT entrepreneurs are women (EC, 2016, bit.ly/2VsSO3f). The objectives of the project coincide with good practice guidelines as recommended by the EU:•Increase social inclusion of women in modern society by giving them the required digital skills to both operate in and out of work-related contexts.•Increasing the learning demand and take-up through effective outreach as a service to ensure that women have access to relevant learning throughout life. •The taking up of digital technologies and of innovative and open pedagogies in education and training with specific regards to promoting gender equality.•Support the use of the European Frameworks on digital competencies of citizens using open educational resources.•Development of innovative methods and tools of teaching through the online platform that will be developed.The project targets primary women and girls, to enable them to easily find support when they would like to work on the development of their digital skills and to be supported when they are interested in making a move to the IT-world. Furthermore, stakeholders of this issue are targeted, such as IT companies, teachers in IT, employers in general, foundations promoting digital literacy etc. We believe in a cooperative approach, where we include as many as possible likeminded organisations to work towards the same goal: more gender equality in IT and more women mastering higher levels of digital skills. We will work together in the project with 7 partners from the Netherlands, Spain, Romania, Ireland and Sweden. The main legacy of the project will be a close collaboration between stakeholders and a platform where specifically girls and women can find useful tools, workshops, webinars, courses, events and many more, facilitating the development of their digital literacy skills. This will be supported by the results from the activities in this project. The key results include: 1.DLL Recommendations - Mapping Ladies in IT. Report on existing research on the gender gap in IT and how to decrease this gap, female role models in IT, good practices etc. as background for recommendations on how to promote IT amongst women2.DLL Programme – Ladies & IT-skills. Programme to reach more women and how to inspire and motivate women to work on their digital skills move towards the IT world. This will also include the development of the online platform where all initiatives are gathered. 3.DLL Partnership Guide – How to set up a regional partnership to promote IT amongst women?By developing these outputs, we want to increase awareness of the gender inequality in IT and more in general the importance of digital skills for women. We want to do this by:-Create close, cross-sectoral collaboration by relevant stakeholders to enable them to provide better support for women on their development of digital skills and/or move to the IT-world-Offer very easy access to support for women who are interested in developing their digital skills/making a move to the IT-world by gathering all existing initiatives on this issue in one platform. In the long run, it has been proven that more gender diversity in IT boosts performance. When more women are involving in IT education etc., this will contribute to closing the gap in demand and availability of IT professionals. In the end it will result in better employment and education opportunities for women and contribute to more prosperous, cohesive and inclusive European society.

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  • Funder: European Commission Project Code: 2017-1-ES01-KA203-038098
    Funder Contribution: 265,595 EUR

    "CONTEXT. In 2015, the EU-28 employment rate for recent graduate was 76.9 %, ranging from highs of 90.4 % in Germany and 95.1 % in Malta to lows of 48.5 % in Italy, 65,2% in Spain and 68,1% in Romania. In 2015, the EU-28 employment rate of recent male graduates (78.6 %) was somewhat higher than the rate recorded among recent female graduates (75.3 %) (EUROSTAT, 2016). Recent male graduates in the EU were more likely to find work than their female counterparts. Some of these gender differences may be explained by the nature of studies (fields) that are typically followed by the two sexes (for example, a higher proportion of science and technology students tend to be male) and by differences in labor market demand for graduates with different skills (EUROSTAT, 2015). Furthermore, in OECD economies, one in ten employed women is self-employed, almost half the rate of self-employed men (18%) (“Gender differences in self-employment rates”, in Entrepreneurship at a Glance 2016, OECD Publishing, Paris). OBJECTIVE. Hillary has develop an innovative entrepreneurial learning model to foster female entrepreneurship and gender friendly initiatives by female university students attending universities in humanities and arts, education and social science. TARGET GROUP. Hillary inspire and support female students close to graduation attending universities in humanities and arts, educational and social science who face serious difficulties in the transition from university to work to develop an entrepreneurial mind-set and attitude. Indeed the project aims at proving them the right business skills and raise awareness about social entrepreneurship and self-employment as potential career option. The indirect target group of the project is instead represented by the university stuff such as professors, researchers and tutors. ACTIVITIES. An existing analysis phase was foreseen at the beginning of the project, existing situation analysis, then the project keeps going with the production of a learning path to develop an innovative education model about entrepreneurship which will include the development of an online Hillary community with the content of the training course, a business plan, discussion and members area. METHOLOGY. The project was based on a learning by doing approach. In particular, the Hillary online community will allow OPEN and GROUP learning thanks to the active participation of the crowd (professors, external experts, investors) to support and mentor students into the development of their social initiatives creating an engaging system based on crowdsourcing. In order to achieve its results, the project foresees the participation of 7 participant organizations gathering university students, teachers, researchers and relevant stakeholders such as external experts, investors training centre, incubators, city halls, NGO. IMPACT. The project aimed at diminishing the unemployment rate of recent graduates’ students attending non STEM university, and, in particular managed to increase the rate of female self-employment and social entrepreneurship initiatives especially in those countries which are most affected by the economic crisis and have a high rate of female unemployment and a low rate of female self-employment such as Spain, Italy, Romania. LONG TERM PLAN. The project fostered self-female entrepreneurial and gender-friendly initiatives which in the long run will allow recent graduates students to easy transit from university to work. Furthermore, the project contributes to boost the employability of woman, especially it is aimed at increasing the percentage of self- employed woman to sustain a smart, sustainable and inclusive growth according to the EUROPE2020 Strategy. Due to the excelents results and the impact genereted, the team working has started a new organization ""Socialenterprise4all"" in order to make available and sostenaible the results of the project. So more people can benefy of the Hillary Online Community. It is a non-profit organization whose aim is to develop new project for fostering entrepreneurship competences."

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  • Funder: European Commission Project Code: 2019-1-BG01-KA201-062839
    Funder Contribution: 206,582 EUR

    Building resilient societies is among the goals of EU as sustainable development has been for long at the heart of the European project. The EU is committed to development that meets the needs of the present without compromising the ability of future generations to meet their own needs. With the proposed action for development of digital social entrepreneurship training we aim at developing the competencies of schools and teachers to provide meaningful entrepreneurship learning for the social economy as well as pupils’ personal development and growth as responsible, sensible and conscious citizens, sensitive to the issues society is facing. A sense of initiative and entrepreneurship is an essential transversal skill identified by the EU both to create jobs in the future and in building resilient societies. In moving towards these goals, we need to increase the relevance and attainment levels of pupils studying entrepreneurship with focus on providing solutions for pressing societal challenges and aiming at greater social impact. We seek to provide learning for pupils based in the real world, to enable them to turn ideas into action. By focusing on the skills and competencies for the social economy, we invite schools, teachers and pupils to think more creatively and innovative about how they can address societal issues around them by developing entrepreneurial ideas into actions. The proposed training aims not only to set pupils minds at developing successful social ventures but to develop key mindsets and skills that help make successful social entrepreneurs. We would support teachers to integrate entrepreneurship into their subject area which has been identified as a challenge for teachers and barrier to increasing the relevance of entrepreneurship education. Challenges we as society are facing require complex approach and ability to interrelated knowledge and skills from different life areas. By bringing learning in to the real world we will be adding new context and meaning to lessons. Through pupil projects with local businesses, we aim to empower young people to take an active role in shaping their own future.The project brings together organizations from 6 countries with different expertise and capacity in development and validation of training materials, digital training content, 1 active open innovation platform, 1 business support organization and 3 schools to share and develop innovative learning methodology and materials together. The overall expected impact of the project is to improve the key competencies, skills and mindsets of young people to take initiative and action to solve societal problems (rather than complaining about what is wrong), in other words to become responsible citizens and be active within the society.By working with schools and teachers the project will make a direct impact at the local and regional level where these schools operate.In order to achieve the objectives, outcomes and outputs from this proposal, we will work with 2 pilot partner junior high-schools and 1 Education and Trainign center in three countries - Bulgaria and, Greece and Spain; 9 teachers and approximately 30 pupils will be trained directly during the project lifetime. All pupils from these three schools, approximately 1300, will be informed and witness the training process. Through multiplier events, dissemination and exploitation activities and memoranda of understanding we aim to reach another three schools which will impact around 1000 pupils (the rest of the students from those schools), around 90 teachers as well as education providers and local education departments attending the multiplier events in the end of the project. The project results will be freely available as open online resources during and beyond the project. The digital content for social entrepreneurship training for junior high-school pupils will be available through the specifically dedicated section on the project website. Through the multiplier events held in the end of the project we aim to ensure a new wave of enthusiasm and inspiration from the learning content in order to enhance the multiplying effect based on the principle that small acts multiplied by many people create a huge change for the better. This will have a lasting impact on the way entrepreneurship is delivered and the quality of education young people receive.

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