Powered by OpenAIRE graph
Found an issue? Give us feedback

"""Care and education"" Professionalisation of social work in the formation of ethical competences in digital usage behaviour"

Funder: European CommissionProject code: 2018-3-DE04-KA205-017208
Funded under: ERASMUS+ | Cooperation for innovation and the exchange of good practices | Strategic Partnerships for youth Funder Contribution: 178,872 EUR

"""Care and education"" Professionalisation of social work in the formation of ethical competences in digital usage behaviour"

Description

"Today, many people are active in digital social rooms on a daily basis. Especially children and young people use social media and get a lot of their daily news from the internet. At the same time, social and political processes in real and virtual life influence and interpenetrate each other. But values and norms that apply in the real world are often not applied or cannot be applied to virtual social systems. This is a challenge especially for socially and educationally disadvantaged children. Interaction with people and dealing with conflicts is based on an ethical attitude. In addition, due to its low publication threshold and anonymity, the Internet is an ideal breeding ground for the uncontrolled dissemination of gossip and rumours, slander and lies, conspiracy theories and delusions. This is unsettling, especially if adolescents lack the imparting of values in their parents' homes. Furthermore, an uncertainty regarding the credibility of media content can be observed. This is also shown by a recent youth study of ""Safer-Internet"" about rumours on the net. According to this study, young people use social networks as the main source of up-to-date information, but rate them as rather untrustworthy (86%). At the same time, the American study ""Most Students Don't Know When News Is Fake"" shows that many students are unable to identify well-founded messages. Instead of paying attention to reliable sources, they mainly trusted detailed texts and images. Moreover, they could not explain why they should be critical or suspicious of certain content.The key competence ""digital media ethics"" cannot be found either in the curricula or in the training of specialists in child and youth welfare, even if there are a few learning ideas. “ETHIK” meets this need with two main goals: to work out relevant topics of digital ethics in a first step and to adapt a clear set of rules in a language suitable for young people. In the second step, a card game is developed that increases the reflection power of adolescents and supports the internalization of digital ethics issues. The contents of the card game and background information on digital ethics will be made available both as part of an Internet platform and via a web-based app. In this way, the goal of integrating the debate on the topic into the context of social work is achieved. The project's target groups are children and young people (including refugees and disadvantaged young people), youth workers, teachers, stakeholders and ministries. It is planned to reach approx. 650,000 people with the various activities and multiplier events. There is little well-founded learning material aimed at enabling children to lead a self-determined digital life. Rapid digitalization is a major challenge that we have to face and intensive exploration is becoming increasingly necessary. Therefore, a qualification offer for the promotion of ethical/digital competencies with a philosophical approach is the main result of ""ETHIK"". During the project time, ""ETHIK"" will offer a qualification programme in the form of an e-learning platform with detailed material and background information on the topic, a corresponding web-based app and a card game to learn and reflect on digital ethics, provided in at least 6 languages. The experienced consortium will create interactive learning opportunities to support one’s own critically reflected approach to media as well as a game to help internalize ethical standards, to be used as a working material. These outputs will be tested with at least 90 youth workers in six countries. In order to disseminate, enrich and deepen the work, five national stakeholder dialogues and an international final symposium will be organised. All the resources compiled in ""ETHIK"" will subsequently be made available on the European Results Platform. The learning materials will also be available after completion of the project and the content work, as well as the results, will be further developed and disseminated in the partner organisations. This ensures a sustainable effectiveness of the project."

Data Management Plans
Powered by OpenAIRE graph
Found an issue? Give us feedback

Do the share buttons not appear? Please make sure, any blocking addon is disabled, and then reload the page.

All Research products
arrow_drop_down
<script type="text/javascript">
<!--
document.write('<div id="oa_widget"></div>');
document.write('<script type="text/javascript" src="https://www.openaire.eu/index.php?option=com_openaire&view=widget&format=raw&projectId=erasmusplus_::423771f644b8fe502950ac81d01310aa&type=result"></script>');
-->
</script>
For further information contact us at helpdesk@openaire.eu

No option selected
arrow_drop_down