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Youth Empowerment through Sport

Funder: European CommissionProject code: 2019-2-RO01-KA205-064111
Funded under: ERASMUS+ | Cooperation for innovation and the exchange of good practices | Strategic Partnerships for youth Funder Contribution: 75,584 EUR

Youth Empowerment through Sport

Description

Youth Empowerment through Sport (YES) is a 2-year strategic partnership that aims to increase the number of motivated young people in the areas of Bucharest (Ro), Oxford (UK) and Modena (It).According to Eurostat in 2017, 17.2% of young people aged 20 to 34 in the EU were included in NEET (Not in education, employment or training). The NEET rates from the partner countries involved in this project are 29.5% in Italy, 21.4% in Romania and 13.7% in the UK.One of the reasons for the lack of motivation in finding a job, training or continuing education is the excessive use of the internet. Excessive use of the internet leads to a neglect of personal life, mental preoccupation, escapism, mood modifying experiences, tolerance and concealing the addictive behavior.The average time spent online by 16 to 24-year-olds increased by 19.5% over the past three years, reaching 34.3 hours per week, according to the “Report on the Use and Adult Media Attitudes” by Ofcom.Sport helps achieve the desired physical shape and maintain a healthy weight. There is also a link between physical activity and mental health. With the increasing strength, stamina and skill, the self-esteem improves as well. Sport motivates you and helps you act towards your goals. It requires dedication and self-discipline and it teaches you the importance of sustained work to achieve the desired results. All these abilities and qualities can be very useful in professional life.Our target group is young people aged 18 to 25, NEETs or at risk of school dropout.Sport is a social activity that will be used as an inclusive method. Desegregation within the project, through the mix of beneficiaries (NEET, disadvantaged young people, people with disabilities, refugees and typical young people), aims to eliminate prejudices and increase tolerance and acceptance in the long term. At least 60 youngsters will take part in this project.Project objectives:1. Replacing at least 10% of the time spent on the internet and social media with sports activities and social activities;2. Increasing the employability of the beneficiaries;3. Increasing the expertise of partner organizations.Project activities: Initiatives and involvement of the youngsters, Learning, teaching and training activities, Physical and Social Activities, Counseling, and Coaching have the role to motivate and increase the self-confidence of the beneficiaries.Through the project activities, the beneficiaries will improve muscle tone and motor skills, will acquire martial arts techniques, knowledge in the theoretical and methodical field of sports training and will take part in a certified sports instructor course. They will learn about the responsible use of the Internet and social networks, how to manage conflicts, meditation, and how to set personal goals.We want the participants to overcome their limiting beliefs, diminish their fear of failure, increase their employability, and become more active in society.Collaborating, collecting best practices and developing new methods, informing and researching the issue, coordinating and organizing activities—all contribute to raising the expertise of the organizations involved.At the end of this project, participants will be more likely to take care of their health. They can use the tools they have acquired within the project whenever needed.The benefits of sport in areas such as mental health and physical health are generally accepted. Participants will be more likely to engage in physical and sports activities and may inspire other people to do the same. The sports instructors will encourage physical activities and contribute to the well-being of others.After the project, we expect young people to use the internet responsibly. They will carefully analyze the news and information found on the Internet and will be more difficult to be manipulated. The time they spend in the virtual environment will drop.Besides the purpose of the project, life in the community is an opportunity to socialize, improve foreign languages and learn more about the cultural differences. They will connect and make friends with participants from other organizations. Experience gained in an international environment increases the chances to get a job abroad or in a multinational organization.Last but not least, this project helps to increase the visibility of Erasmus + programme, the partners involved and attracts new members in our organizations.

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