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As young people are facing high unemployment rates and possible climate disaster, it is important that they feel empowered and like they can make a difference and contribute towards a better and more sustainable community. This project aims to develop and introduce innovation into learning and teaching materials on the topic of social entrepreneurship, linking it to environmental and climate matters and to other valuable skills, while using gamification and making learning materials freely available in an online platform. This is a project about providing innovative, open and free learning and teaching resources.The goal is to introduce young people to entrepreneurship social entrepreneurship in general (with mentions of current policies in Europe regarding youth unemployment & social enterprises), while also increasing awareness on environmental and climate matters, teaching valuable skills. Such will be done through making materials available online (in a printable format), which use gamification practices, including a board game. In order to provide such an online platform populated by learning and teaching materials, not only will there be testing of the platform itself, but extensive testing of the materials as well. Workshops, trainings and other learning events will be conducted in the countries of the organisations involved to make sure that the materials developed are of high quality and effective with students regardless of their status, country, etc.Through the project it is expected that approximately 100 young people, (including some socio-economically marginalised) will have the opportunity to be directly involved in innovative learning and teaching related to improvement of various environmental and sustainability issues in relation to social entrepreneurship methodology. Apart from the young people, it is expected that more than 20 youth workers/non-formal educators will be directly involved in the project through participation in the workshops and testing of the developed innovative tool.The organisations involved in this project have been carrying out learning events in the past, but have been limited by their own location and subsequent reach to young people. To make these materials available online would mean to expand their reach and to possibly start affecting thousands of young people. To promote the rise of social entrepreneurship that aims to move us towards more sustainable communities and lifestyles.This project wants to promote learning about social entrepreneurship and more, but to do so in a way that is fun for young people and engages with them effectively.
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